CompuServe Thread

3ds2dxf

2 messages in this thread
#85173From: Philip GrossblattJun 27, 1994 1:06 AM
Erich-don't get scared away from Graphdev, that's where all the real answers are<G>. Got this from GreG, source of all Imagine/PC wisdom: 3DS2POV has a RAW output option. From there, you need RAW_DXF.BAS. This came with an earlier version of the POV Blob Modeller- GreG E-mailed me a copy, and I guess I could do the same for you if you want. Version 3 is something,huh? Quite a step up in features from 2, tho' the basics are the same. Check the LIB here, someone(GreG?) uploaded some info that Impulse left out of the manual on some of the light textures. Later, Phil.
#85204From: Erich K. SchrottkeJun 27, 1994 2:00 PM
Thanks Phil! I vaguely recall a post about it somewhere before, but it wasn't in my archives *sigh*. (Sharky's Axiom #28371, No matter how big you make your e-mail archive, the message you need will have scrolled on your previous connect). I'll dig around in the .ZIP bin, I've got the older blob modeller around somewhere too. >>Version 3 is something,huh? It's coolness!, the book 3dML was a great preview to the package and 3.0 really cranks up the ole grey matter. I've gotta optimize my quickbuttons (I'm finding out quick that depending on what you do, you may want different button setups) Thanks again, Sharky – 70614,2011 @ 27-Jun-1994, 08:54:08 Honolulu, Hawaii Using: Windows NavCIS PRO 1.2