We have been experiencing problems with FLAME.axp when we have a START FRAME of
0 and END FRAME of 900. The problem is that the project files are corrupted
after the Secondary Information is created. When we try to load a project the
message "load_app_data GREAD FAILED" appears and then the dialog indicating a
corrupted project file.
We are able to retrieve the corrupted project by merging meshes, lights and
cameras, with the exception of the "cancerous" flame object. Lower values (300)
on the END FRAME work fine.
Please Help!
Cal Rodgers
Profisee
Also we would like to be included in the Beta program for 6 and 7.
Cal,
<< "load_app_data GREAD FAILED" >>
The readme_6.doc that ships with the product refers to running APPDATA on your
3ds.exe after installation. Have you done this?
jonas[adesk]