Hopefully this won't be too difficult a question… I wrote a converter for
bringing 3D objects created in Prisms on the SGI into polymesh DXF format, then
they are loaded into 3D Studio (r3). Most of the files work fine — but
occasionally we get an error in 3DS, "Invalid Rat's Nest".
Can you let me know what this REALLY means, so I can better debug my DXF
converter?
Thanks for any help,
Paul LeFevre
LucasArts Entertainment
Paul, it means that the file doesn't follow the correct topological description
for an AutoCAD-style DXF rats-nest mesh. That's very clearly defined in the
back of the AutoCAD manual.
– G