#Lockup when using shadow
7 messages in this thread
I am working on an animation that is around 640 frames, and it renders fine
when I render it without Shadows turned on, but when I turn Shadows on, it
renders the scene fine until it gets to a specific mesh, then it just stops. I
can't even toggle back and forth to view the rendering, I can't even escape, I
have to hardboot. I have 32 megs, and I've been doing animation with 3D Studio
for 3 years, but I haven't run into this problem until now. Any ideas? Thanks.
-James Franssen
Hi James,
<< then it just stops. I can't even toggle back and forth to view the
rendering, I can't even escape, >>
I'm assuming that you're not paging so is there any chance that you're using
ray traced shadows along with high vert/face count scene geometry?
jonas[adesk]
>> is there any chance that you're using ray traced shadows along with high
vert/face count scene geometry? <<
Yes, I am using ray traced shadows. Should I not be? The book states that
ray-traced shadows take up less memory, but usually take longer to render if
there are a large number of faces, but up to an hour longer? I will try to
render it with shadow maps instead of ray-traced. Thanks for the suggestion.
-James Franssen
Hi James,
<< but up to an hour longer? >>
Sure 😉 or longer… I remember trying raytraced shadows out on the golden
gate bridge mesh!..
Well, your suggestion worked as far as turning off the ray-tracing option to
speed up the rendering, but now I am not getting any shadow from the object. I
have tried different maps for the floor which the object is standing on,
including the default, but I can't even see the spotlight outline on the floor
behind the mesh. I have all the attributes set to give and receive shadows,
but I am not getting any shadows. If I just use one light, the spot light, I
can barely even see the floor, even though the mesh objects are fully
illuminated and provide a distinctive edge where the spotlight falloff begins,
but this is only evident on the mesh objects, not the floor. Yes, I have tried
deleting and creating a new floor (using CREATE, BOX). I have also made sure
the spotlight's target point extends beyond the floor. Thanks for suggestions.
-James Franssen
The shadows work now. I don't know why, but they do. I haven't changed any
attributes on any object, but they are working now. Oh well. Thanks again for
your help!
-James Franssen
<< I don't know why, but they do.. >>
🙂