CompuServe Thread

3DS & AAS

1 messages in this thread
#172334From: David M. TaffetMay 28, 1995 5:36 PM
Oh, one more, I'd like to reiterate…. I'd like the bevel function to be adjusted to either: A) Not creating self-intersecting shapes by averaging the positions of vertices that would create self-intersections and making them coincident at the average location -or- doing the above and welding the vertices into one. Right now it's almost impossible to bevel the letter R, for example. The cusp where the right leg and the curve come together almost always generate an error that, if the software would create the mesh, would be easy to fix manually. It has always seemed to me that, since 3DS knows when the shape self-intersects, it would not be difficult to make it stop doing so during a bevel. So, anyway. My wish.