CompuServe Thread

#A Wish, please

5 messages in this thread
#172638From: David RhotenMay 30, 1995 2:55 PM
Jonas: I wish the Keyframer had a Snapshot command for lights and cameras. Dave
#172662From: Jonas Ruikis [ADESK]May 30, 1995 4:37 PM
<< wish.. >> got it.
#172675From: Kyle J. McKisicMay 30, 1995 5:55 PM
PMJI, but what would you use it for? The only thing I can think of first hand would be to get multiple cameras to aid you in rendering out a scene through RayMan. -Kyle
#172805From: David RhotenMay 31, 1995 10:08 AM
Kyle: I've a building site of which I am rendering both stills and a drive-by (shooting w/ camera only<g>). I've got some shadow-casting spots that I've used the Pyros Sun IPAS on. I used the Sun IPAS to generate lights on paths for the months of June and December to allow me to do some shadow-study stills. Now, I obviously don't want the sun to be moving an hour's worth for each frame of my drive-by, but I DO want a proper sun angle. So, what I would LIKE to do is move to the frame where the June sun is, say, at its 2 o'clock position and snapshot it. Then, I can turn off the animated spot, and have a non-moving (yet properly placed light) for my animation. As it is, I have to create a new light and go through the IPAS routine again. (Or I suppose I could copy tracks and then move the key I want to keep to frame 0 and delete the others.) It's not THAT big a hassle, but I don't know why it shouldn't be possible to snapshot. In fact, what's kind of annoying is that 3Dund that lights and cameras aren't supported. Dave (By the way, nice volumetric shadows!)
#172810From: Kyle J. McKisicMay 31, 1995 10:35 AM
OK, cool – makes sense to me now 🙂 Jonas, I'd like them too please . . .<g>