CompuServe Thread

#meshpaint

2 messages in this thread
#175367From: EDWARD HARVEYJun 14, 1995 2:26 PM
Brent Ive been working with meshpaint with meshs that are lofted with mapping coordinates. This works well and is a soloution in many cases, although there are still some interesting abberations at the ends of the mesh in the cap area such as paint bleeding through to the other cap. I still think that the ability to paint on a mesh with different sets of mapping coordinates (visible at the same time so the paint that crosses mapping boundries can be lined up) is needed. Thanks ED
#175389From: BRENT W. MALNACKJun 14, 1995 4:46 PM
Ed, Yes, the caps of a lofted object can be problematic. However, assigning a new material to those faces can relieve the problem. We are working on new ways to get around some of the UV mapping limitations.