CompuServe Thread

#Network Problems

7 messages in this thread
#175854From: Joseph Giannasio AJun 16, 1995 11:12 PM
At work we run novell network software through three servers one espicially for our eight pentium 90 3d studio work stations and slaves, we have two odd problems the first is we cannot get the Flare IPAS to work through network renderering, and the second, is that our server goes down too often when network rendering, does anyone know of any common problems 3d studio has when run with Novell?
#175902From: Yost GroupJun 17, 1995 10:07 AM
What version of flare_i.ixp are you using? – G
#175951From: Joseph Giannasio AJun 18, 1995 1:31 AM
not sure exactly which version, it was there when I started working a little less then a year ago. what is the latest?
#175966From: Yost GroupJun 18, 1995 11:36 AM
FLARE2_I.IXP is the latest (should be dated sometime in March, '94). – G
#175989From: Joseph Giannasio AJun 18, 1995 7:37 PM
I think some machines have flare2_i.ixp and flare1_i.ixp. Should the flare1_i.ixp be deleted and only flare2_i.ixp be put on all network machines?, Have you had any reports of trouble using 3ds4 with novell network software? Thanks, J. Giannasio
#176002From: Jonas Ruikis [ADESK]Jun 18, 1995 11:12 PM
Hi Joseph, << Should the flare1_i.ixp be deleted and only flare2_i.ixp be put on all network machines? >> You really do want the same version of any IPAS routine on every machine in your netword rendering environment. << Have you had any reports of trouble using 3ds4 with novell network software? >> Many individuals use Novel successfully with 3ds4. jonas[adesk]
#176028From: Don LandisJun 19, 1995 9:09 AM
>>Should the flare1_i.ixp be deleted and only flare2_i.ixp be put on all network machines?, You really do need to have all of the most recent version of flare on all slaves. The two versions of lens flare handle the color space interpolation differently. If using release 3 or higher and using the older flare, those frames will be rendered at 8 bit color which results in sever banding. Having different versions could also cause a "flashing" of the video as the 8 bit frames are played back with the true color frames.