CompuServe Thread

#MusicXsynth

12 messages in this thread
#36077From: James LloydJul 10, 1990 11:30 PM
Say folks, I've been scooting around CIS looking for some information about sound modules for my studio, and I am finding it difficult to get any satisfying answers to my queries. It is an issue of not knowing where to look, I suppose. My quest is this: I have really learned how to get around in MusicX which is driving several Casios and a Vocalizer (from the JC Penney catalog for $150.00 !!). I like MusicX alot but now I would like to get a decent (actually a GREAT) sounding keyboard, but I want to make SURE that it will work well with MusicX. MicroIllusions hasn't responded and I am wondering whether they are bound by some sort of industrial credo to not endorse any particular machine. Is there anyone around who has a particularly nice relationship with a key board and MusicX out there who might comment? I have visited the CIS midi forum, but I havn't found out much there either. Thanks JL
#36112From: Phil SaundersJul 11, 1990 3:52 PM
I just bought a EMU proteus module for $695 that I'm VERY pleased with. It doesn't have a keyboard. I'd check out the roland D-10 and some of the Korg synths as well. I wouldn't be too concerned with Music-x compatibility as regards editing functions. Any synth will work with the sequencer part of Music -x, and separate editor/librarians (like Dr T's) aren't that expensive.
#36113From: Mark BonderJul 11, 1990 4:00 PM
James, Since MIDI is a fairly universal format, any synth you use will 'work' with MusicX. I run MusicX myself with a Roland RD-300 piano, a Korg DW-8000 and a Roland MT-32. The only thing you may have problems with is finding out protocols for the Librarian section. Myself, I don't use the thing because I have an editor/librarian program for the other synths. So basically you're just looking for a synth module to sound great, right? There's lots out there. I've got my eye on the Korg M3R, which you might want to check out for yourself. Hope this helps… ____________________________________________________________________________ —————————————————————————-
#36667From: David MastersonJul 25, 1990 1:03 AM
Can someone explain what an editor/librarian is and why it isn't part of a usual sequencer system (like Music-X)? Why can't much (if not all) of an editor/librarian be handled by capturing the system exclusive data of a MIDI device? Also, can you tell me about the Roland MT-32? What its features are? Its not a keyboard, but a MIDI module, right? David
#36700From: David ArtJul 25, 1990 8:50 PM
David, An editor/librarian is a program (or module) that allows you to change (editor) the sounds in your synthesizer from the defaults and manipulate them (librarian). This, of course, assumes that you have a synthesizer that allows modifying the sounds for editing, and uploading/downloading them for the librarian functions. Most inexpensive synthesizers do not allow this, while the moderately priced to expensive ones generally do. >> "Why can't much (if not all) of an editor/librarian be handled by capturing the system exclusive data of a MIDI device?" Answer: that's just what an editor/librarian does. The advantage is that the editor/librarian program provides the protocol support, file system support, and meaningful user interface (hopefully 😉 that a raw data dump does not. Also, supplied MIDI SysEx documentation has not been well known for it's completeness and/or accuracy. Generally, a commercial program has those little gotcha's worked out of it. The Roland MT-32 is a Linear Arithmetic Multi-Timbral sound module, which 32 partials total. These 32 partials are assigned "on-the-fly" to provide up to 8 separate, simultaneous sounding notes, plus a rhythm channel. The way this works is that a complex sound might require 8 of the 32 partials to generate a single note. A simpler sound might require 4 partials. Since the maximum number of partials available is 32, you would be limited to 4 simultaneous notes of the 8 partial sound, but could have 8 simultaneous notes of the 4 partial sound. The MT-32 responds to MIDI channels 2-9 (default) for the possibility of 8 different instruments, with channel 10 being the Rhythm channel. It is a sound module only – it does not have any keyboard. I heard one time that it was the single most popular piece of MIDI gear ever sold. I'm not certain whether that's true, but, there definietly are a lot of them in the field. Many, but not all, MT-32's have been known to have a slight hum, which shows up on critical recordings. The hum, if [ MORE ]
#36738From: Ken NewmanJul 26, 1990 8:50 PM
I heard that the massive popularity of the MT-32 was largely due to people with IBM PC's buying them to work with the newer Sierra games. There was a point where Roland could hardly make the aging module fast enough and they were hard to get, when the Sierra MIDI games came out. (The type of sales figures for IBM Sierra games are unheard of for *any* synth!). – kn
#36741From: David ArtJul 26, 1990 10:51 PM
Ken, I wish that Sierra would provide MIDI sound tracks to some of their Amiga products as well. That certainly would help explain the popularity, although considering it's vintage and versatility, the MT-32 was a great value. There's quite a bit of good sounding competition available now, though. 8) David
#36777From: Steve Bennett/SYSOPJul 28, 1990 10:46 PM
Their recent release, Conquest of Camelot, makes specific mention that while they don't have a MIDI sound module for the Amiga out yet, the program still asks which module to use because they intend to supply one in the future. I've noticed a similar selection in the install for Space Quest III and Leisure Suit Larry III, so I suspect when the MIDI support module is released, it will work on all recently released Sierra games. (Hopefully it will be soon, and hopefully they'll have a "generic" MIDI module which you can configure for your instrument…) –>Steve Bennett
#36789From: David ArtJul 29, 1990 1:52 AM
Steve, That's great to hear that Sierra has plans for MIDI sound track support on the Amiga. I'm looking forward to it. 8) David
#36891From: Alan BlandJul 31, 1990 9:36 PM
Actually, the MT-32 was quite popular before Sierra's games used them. The Sierra deal probably pushed MT-32 sales sky-high though.
#36701From: David ArtJul 25, 1990 8:51 PM
[ continuation ] present, is usually not a problem for live work – i.e. if you just want to listen to your Amiga play music through a set of speakers, it probably won't be a problem. The D-110 sound module is a rack mount synthesizer that is similar in capabilities, has lower noise, more front panel control, and has separate outputs. Roland also has advertised the CM-32L (which seems to be an enhanced MT-32 w/o front panel display or buttons), the CM-32P (which is a PCM box with similar functionality) and the CM-64 (which seems to be a combination of the CM-32L and CM-32P). (I'm not certain of the availability of these models, since I've never actually seen them in a store.) Be certain to audition whatever sound module you buy, since the different methods of synthesis have distinct qualities. Interesting that you should mention Music-X in your message. Music-X happens to be one of the only packages that does include a generic editor/librarian, a protocol editor, and D50, TX81Z and DX100 patch editors as standard equipment. MI has promised additional editors to be forthcoming as an extra, but so far, none have surfaced. There's a lot of things that I like about Music-X, so I hope that the new release and accessories show up soon. Hope this helps. 8) David
#36406From: David ArtJul 19, 1990 12:31 AM
James, If it's any help to you, every time that I've seen Music-X demonstrated by MI at a show, they've used a Roland D-50 with it. I agree with the others who've recommended not to buy a keyboard just to go with a program, but if you like the D-50 sound you might consider it. Hope this helps. 8) David