#Testing Position @ EA
4 messages in this thread
Please let anyone that you know of that would be qualified about this
position to apply. If your wondering were San Mateo is it is just about 20
minutes south of San Francisco.
Product Testing Job – Electronic Arts
————————————Primary Responsibilities:
– Discover, investigate, and report code and design errors in software
in all stages of development. Analyze product, design test and test
suites that exercise products through multiple option and feature levels.
– Design and execute multilevel test plans and test matrices, review and
comment on documentation, coordinate and lead the test effort and
interact with the Quality Assurance department.
– Configuration test software on different cpu's, memory configurations,
peripherals, video cards, and I/O devices.
– Actively participate in design and development of multimedia products
with the programming team and production group.
Qualifications:
– Expertise and interest in multimedia products and technology.
– Excellent analytical, written, oral, team, and interpersonal skills.
– Required: One year software testing experience.
– Product development experience desirable
– Hardware and Operating systems expertise with IBM, Mac, Amiga, and
Windows for the IBM PC.
– Self starter that can work with limited supervision.
Only those that have a strong commitment to perfection need apply. Please
send resumes and a cover letter to:
Electronic Arts Product Test Position P.O. Box 7577 Mailstop JF San Mateo,
CA 94403-7577
All that with one year experience?!??!! (Wunderkind) Methinks me spots a
50K slot looking for a 20K person…. ;^}
'Course the most intersting thing is the fact that "code" appears before
"design" in the ad (I'm showing my structured approach and 2167 here). If
you have a good software architect, that person(s) coordinate product
definition at requirements level and top-level design. Test should start
at that point devising the test plan. The testing procedures shoudl
evolve in parallel (but in a seperate group) with the coding effort.
Tester(s) Designer(s), Document writer(s) and the project manager should
all participate in the requirements, design, code, test procedure and test
completion walk-throughs.
That's a nut shell of how software is built where lives are in the balance.
I realize in the commercial world, due to lesser consequences, that often
15 – 25 folks code up a storm, fire-drill to fit the peices together and
pass that off to ONE tester who is largely unaware of whats gone on with
the product who gets to bang on it for 3 days before it ships. And he/she
is usually the one who has to explain it to the overloaded manual writer.
The testing is where you need the people with the most technical insight,
but I've noticed that in commercial enterprises it is typically where
Joe/Jill Aspiring Programmer is put.
BTW, all this just came out and has little to do with the ad or EA. It
sounds like a neat job that I wouldn't mind having 'cept that you couldn't
afford me ;^}
As a suggestion tho, you might try posting in the Stanford and Berkely
bulletin boards/papers. You would probably get someond right away.
wmc
Wayne,
You're _far_ to poilite <wide grin>.
Vic,
I've been chastised enough here to make me careful ;^}
wmc