CompuServe Thread

#Screen Capture

6 messages in this thread
#18354From: KEVIN HUBERDEAUJul 2, 1992 8:16 PM
What if you wanted to do a screen capture of the 3D Studio modules in order to get a good print out. What programs would be good, and what capacity would the printer need to be so that a good image was printed. (I am writing curriculum). We have Hijaak and are using an epson laser (hp IIp compatible). I believe the epson is upgradeable to postscript. Will this be enough? I have tried a screen capture with the current configuration, bringing the image into wordperfect for windows, but the printout is lousy, too grainy. Any suggestions as to programs, etc. would be very helpful. Thank you in advance for your kind condideration. -Kevin
#18375From: Yost GroupJul 2, 1992 9:59 PM
Kevin, Jack Powell was very involved in that aspect of the 3DS docs… he'll be able to give you some advice. – G
#18408From: Yost GroupJul 3, 1992 9:36 AM
I used the PixelPop program that comes with Animator Pro to capture the interface screens as incrementally numbered files. I then loaded them as frames of a flic using the Numpic.poc program in Animator Pro. I edited any pictures that needed editing in AniPro, and then set the Picture .pdr type to Tiff Grayscale before using Numpic again to save the frames back out as grayscale pictures. (The document processor we used for the manual required grayscale Tiffs.) If you've got a display board capable of it, I recommend getting a driver and increasing the interface resolution to 800×600 or higher, just for the screen captures. Of course, if you do that, you'll probably need a different capture program than PixelPop–which doesn't handle anything higher than 640×480. For a curriculum description, however, 640×480 should do fine. Oh, yes, another important thing. We changed the system colors in the 3ds.set file so we had a monochrome interface. I no longer have that file, so I can't tell you what values we used, but you should experiment with capturing and printing using different grayscale levels. I recall that the monochrome 3ds interface we used was horrible to look at, and very difficult to use. – Jack
#18448From: KEVIN HUBERDEAUJul 3, 1992 9:39 PM
Thanks Jack, that sounds well worth a try. What about printing? -Kevin
#18461From: Yost GroupJul 4, 1992 9:33 AM
We printed our drafts on a laser printer through our desktop-publishing software off of a SPARC station (using FrameMaker). The manuals themselves were printed to a Postscript file and then sent to a professional printer. – J
#18462From: KEVIN HUBERDEAUJul 4, 1992 9:48 AM
Ok got it. Thanks a lot for your help. -Kevin