CompuServe Thread

Interchange 2

2 messages in this thread
#41875From: jeff brownJul 24, 1992 11:52 PM
Another two cents: Something that would seem to fit with Interchange would be a Postscript converter. Even one that would just do fonts would help, but entire file coversion (B/W only) would be great! If only un-filled outline objects. I realize this may not be trivial, as the only 3-D program on a personal computer platform I know of that handles this is release 2 of Studio 3D by Autodesk; but this aspect alone has me wanting to look at that package (even at, gulp, $3,000 for the software!). …. I do a lot of corporate logo animation. Or perhaps you know of some combination of progs that would work, say Postscript to ProDraw to Imagine? Looking forward to I-change 2. … Jeff.
#41906From: SyndesisJul 25, 1992 8:27 PM
Yes, I've thought about that a lot. PostScript being what it is, I suspect it would take many months to create (probably about 1.5 man-years) and even more time and energy to support. There's a lot there! 3D Studio is able to use Type 1 *fonts* (not general PostScript programs) to make 3D objects. That's a more manageable sub-set than full PostScript. We almost released a Pro Draw to 3D converter, but the complications grew too great. There's too many subroutines and filters we'd need to perfect before we could do it right, and I'd rather not release something that didn't work right all the time. For example, you're free to make endlessly complicated, overlapping Bezier-based paths with a structured drawing program. How do you convert those to N-sided polygons for a program like LightWave? First, you reduce all the Bezier curves to line segments, then take that long, long poly-line and self-intersect it to make the same filled or unfilled regions you saw on your PostScript printer, then take each of those filled regions and reduce them to N sides, because LightWave can only really handle faces with about 80 sides. the self-intersection and breakdown is the hard part to do right. Someday, maybe.