CompuServe Thread

#mine collapse

8 messages in this thread
#20078From: ROBERTO LACAYOJul 26, 1992 8:23 PM
Hello, We're animating a mine collapse and wanted to know of any sugestions you might have in creating a splintering beam effect and a good rock fall which leaves a hollowed out ceiling and a mounded floor. We already have a prerecorded collapse which we need to sync with the fall. Thanks Roberto & Kimberly
#20110From: Mike MorrisonJul 27, 1992 10:22 AM
Do you want to know how to do this in 3DS or AniPro? Is the output for Video or VGA? -MM
#20156From: ROBERTO LACAYOJul 27, 1992 8:14 PM
Suppose that would help– Sent the message under wrong category–3ds r2 –640x 480 eventually t end up on 3/4 & 1/2" for dist. Thanks
#20157From: ROBERTO LACAYOJul 27, 1992 8:15 PM
p.s. have Anipro too ty
#20174From: Mike MorrisonJul 28, 1992 9:34 AM
Well, I've had some success in shattering things by using the new Create\Element\Explode command in the 3D Editor. If you need more faces for a realistic looking explosion, then use the Create\Face\Tesselate option. To make the shattered post look solid, you may need to model both broken pieces along with an explodable middle section. The broken pieces can be capped on both end with some sort of rough looking texture. Or you can pull and push vertices around to make it look like the ends shattered. Hope those ideas help. -MM
#20198From: ROBERTO LACAYOJul 28, 1992 6:56 PM
Great, I hadn't thought of capping the ends–I'm having trouble making a semi controlled fall of material from the roof which doesn't look overly contrived– any thoughts?? Thanks again
#20223From: Mike MorrisonJul 29, 1992 9:22 AM
Thats tough. I just use lots and lots of previews until it looks "right". And with the previews, shell out to DOS and use Trilobytes Play to view them. The Preview\Play does not always play back at a constant speed. You might try turning the display of paths on. That helps in visualizing the fall of an object. -MM
#20258From: ROBERTO LACAYOJul 29, 1992 8:09 PM
Thanks, we'll let you know how it goes– We've seen you around– where are you located? Thanks again