CompuServe Thread

#HELP. VIDEO TAPE OUTPUT

9 messages in this thread
#50720From: ASDGJul 22, 1993 9:23 PM
Recall that D1 output is now a possibility for under $3000 including the hardware and software required. Of course, the method I refer to is the use of an EXB-8500 tape drive to write Abekas compatible digital video tapes. The results will certainly be better than Hi-8, SVHS, laserdisk, or just about any other method.
#50738From: Dennis FenskeJul 23, 1993 12:14 AM
ASDGTechSupport; I am very new to tape output. I have not done one yet. Please explain what a D1 output is, and also the Abekus compatible video tape. Does this require a special tape player to play the tape back? Please explain anything else someone like me (new to video) would not understand. Thanks. Dennis
#50900From: ASDGJul 23, 1993 7:51 PM
D1 is the original digital video standard (since it came out, many others have followed from different manufacturers). In pixel terms, D1 is 720 by 486 pixels (NTSC). It is a digitized CCIR 601 video signal. The advantages of digital recording for video are much the same as that for audio…the promise of the Nth generation tape being identical to the 1st generation. D1 devices usually look *great*. For a 3D Studio owner, the benefit of recording via our driver (which creates Abekas compatible D1 tapes), is very much one of cost – at $495 for the software driver and $2100 for the tape drive (and the cost of an Adaptec ASPI SCSI disk controller) you have a frame accurate single frame recorder which never shows dropouts, has D1 quality and resolution, can be randomly accessed (reading), and is portable to many other formats by making use of service centers located throughout the US. As has been stated by others here, the cost of single frame analog recording equipment includes at least $5000 for a low end single frame recorder, some amount for an animation controller, a thousand or more for a frame buffer, and perhaps still more for time base correction and other video hardware. After spending all that, you still don't have a high end result. The down side of writing Abekas tapes is that the tape drive cannot provide real time play back. So, animations must be motion tested in some other way. Perhaps using quarter screen standins, or using other techniques. Once you are happy with the animation, it can be rendered frame by frame to Abekas tape. Each frame takes about 6 seconds to record. Please let me know if there's any other information you'd like.
#50927From: james hydeJul 23, 1993 10:46 PM
Regarding Exabyte support: Is the only way to write files to the tape in batch mode? Or can you write each frame to the tape as it is rendered? James
#50993From: ASDGJul 24, 1993 8:06 AM
In the first release of the driver, it will not snoop the file system looking for images to write to tape (as they are rendered). This was considered but then we realized that 3D Studio – one of the main applications this driver was written to support – is not a Windows app yet so running our driver and 3D Studio at the same time was not possible anyway. Future releases will probably add this feature. Printing a batch of images can be run in the background, however. Freeing your machine to do other things quite reasonably.
#50994From: Gus GrubbaJul 24, 1993 9:41 AM
>> In the first release of the driver, it will not snoop the file system >> looking for images to write to tape (as they are rendered). This was >> considered but then we realized that 3D Studio – one of the main >> applications this driver was written to support – is not a Windows app >> yet so running our driver and 3D Studio at the same time was not possible >> anyway. Well, you could always have 3DS rendering files out to a network drive and have a machine running your driver collecting files out of the network.
#51031From: ASDGJul 24, 1993 3:46 PM
Gus, You are certainly right…and we will support that in the second release (for which there are no dates, of course, but there certainly are plans).
#51023From: Angelo Guarino [DTI Inc]Jul 24, 1993 2:05 PM
???? You should look into simply making it either an IPAS or in the form of a DOS application which can take a file name as a parameter on the command line. It would be very simple then for us users to write a batch file calling your app from VideoPost. Ang
#51032From: ASDGJul 24, 1993 3:48 PM
That is certainly true too, but time to market and other concerns suggested that we opt for a Win32s application which could leverage off of the less “peculiar'' memory models found in the DOS world.