CompuServe Thread

#My Favorite X-MAS Movie

5 messages in this thread
#29715From: Jamie Clay [Adesk]Dec 15, 1992 11:09 AM
I think anything going to video needs field rendering. It's rare that it fails to deliver a better image. One primary reason is that field rendering eliminantes frame flicker. Frame flicker is not an alias problem, it's video's. You can easily see frame flicker in video if you bump up the camera's shutter speed (many home video cameras offer this feature now). When you increase the single frame clarity (and resolution), you add frame/edge flicker. If you must record non-field rendered images, then you should use VBLUR to help soften the hard edges. I did a number of tests where I used VBLUR at a number of settings to find the ideal value. It would seem the best results it are found between .of 4 and .6. Also, right now my tests shows that rendering to the lower NTSC resolution, 512 x 486, produces a cleaner animated image. In fact, of the Autodesk supplied segments of the Release 2 video, 95% are 512 x 486 with fields. Jamie
#29811From: MARTIN G FOSTERDec 16, 1992 1:01 PM
The problem I have seen is not just limited to video, I've seen it on flics too. It's usually caused by having thin vertical geometry in front of other geometry when both share similar hue, but different luminance and the camera is approaching or receding from the objects. For example, I had a hi-rise building that was a light tan marble colour, the horizontal and vertical score lines in the building were created by the modeller as geometry and placed just in front of the wall. As the camera approached the building from a distance (playing back the flic) the score-lines flickered on and off as if the renderer wasn't sure if they should be invisible or not from a distance and kept changing it's mind. I know that if the scorelines had been created by a texture map the problem would not have occurred but that was not the case in this instance. I can't be convinced that this is just a NTSC problem since I've seen the same situation causing havoc in renderings to flics, video with fields and without. I'll try and get an example of this.
#29874From: Yost GroupDec 16, 1992 9:24 PM
Martin, as usual, if you've got an example .prj file that you're interested in having me take a look at, send it on over. – G
#30024From: MARTIN G FOSTERDec 18, 1992 1:09 PM
I'm working on that for you.
#30109From: Yost GroupDec 19, 1992 1:48 PM
I'd like to see it as soon as possible, please. Thanks, – G