Imports to Shaper
8 messages in this thread
Is there a shortcut to cleaning up fonts imported to the Shaper?
I create my text in CorelDRAW using the export as *.AI . Next I bring it into
the Shaper.
Then begins the somtimes teadious method of moving polygons to find the
duplicates to delete. It's hit or miss depending on the complexity of the font.
This is new to me so maybe it's just becomes intuitive the more I do it (?).
TIA!
Bill
P.S. I have found that o, e, d, and b are prime suspects…
Have you tried welding the vertices after import? This is covered under "Using
.dxf and .flm Files/In the 2D Shaper" on page 3-36.
– Jack
Jack , < Have you tried welding vertices>
Presto! I overlooked that part of the book. I read 5-22
( If there are overlapping polygons move them apart with Modify/Polygon/Move.)
I still need to move a few of them out of the way to see if a duplicate lies
underneath but welding them first is a good shortcut Thanks!
Bill
Glad to be of help.
– J
Try increasing your weld-threshold, selecting all of the polygons and using
Modify/Vertex/Weld. That should help get rid of redundent segments (but look
out, it could alter the fonts' curvatures).
– Phil
Phil < Try increasing weld threshhold…>
Select ALL then Weld works good. What do you mean by Weld threashhold? Is this
an adjustable value? TIA!
Bill
Your Weld threshold is accessed from the Info pulldown udner System Options.
Basically, the threshold is a unit value representing how close vertices must
be to one another to be considered coincidental and thus eligilbe for
welding.
– Phil