#light flare
5 messages in this thread
IS THERE A WAY TO ILLUMINATE THE CONE OF LIGHT FROM A SPOTLIGHT SO IT IS
VISIBLE. FOR EXAMPLE, i HAVE A SPOTLIGHT AIMED AT AWALL AND I WOULD LIKE TO
BRING OUT THE SIDES OF THE LIGHT CONE AS TO MAKE IT VISBLE TO EXTENT. aNY
SUGGESTIONS?????
Hi Stephen,
Please don't type in CAPS.. it hurts our eyes and it means that your shouting.
😉
<< light cone.. >>
I just searched the library with a keyword LIGHT and there are several files
that may be of interest to you.
jonas[adesk]
Hi Stephen,
The most common approach to this effect is to model a cone with the same size
and orientation as the spotlight beam. Then assign a semi-transparent,
self-illuminated material to the cone.
The files that Jonas suggested should provide you with the details, and the
book "Inside 3D Studio" also contains examples.
Steven
Hi Stephen,
In addition to Stephen Elliot's suggestions I usually apply
a graduated opacity map to the self illuminated cone.
Use Ani Pro to create a 256 colour vgrad ramping from white
down to black, save it as a gif and choose it in your opacity
map slot.
When applying the material, ensure the white end of the
graduated map is at the thin end of the cone.
This will give you a gentle tapering off so that you don't
see the base of the cylinder.
It may require a little experimenting, but can produce some
nice results.
I hope these pointers are useful.
Regards,
Andy Roberts
BITS Corp.