CompuServe Thread

Razor Pro / ParStills

9 messages in this thread
#177491From: Gary M. DamianJun 27, 1995 5:54 PM
Hope that somebody can help ?!! While in Razor Pro….is it possible to use a Par still image for longer than its single frame. In essence – stretch the "still" to remain on screen – ie. for 30 frames (or whatever)?? I tried "stretching" it without success and copying them "x" # of times doesn't seem too reasonable. Seems as though there should be a simple solution for this – it's just managed to escape me !! T.I.A. Gary 🙂
#177656From: Scott TherriaultJun 28, 1995 5:26 PM
Gary, I'll be watching the replies you get, I have the same question. I hope to get a PAR system next week and am worried about running out of drive space. I'd hate to try editing the tape just to get a 5 sec. pause. Does anyone know if there is a scripting utility like is used in "aaplayhi"? Scott
#177719From: Jamie CarrJun 28, 1995 10:43 PM
Gary, There are two ways to keep an image on the timeline for a number of frames. 1) Stretch the image along the timeline. A still can only be stretched in one direction. Try the other direction to make this work. 2) Use the freeze frame effect. This effect allows you to repeat any frame for as many frames as you want. A word of warning ! If you use a TGA or a STL file to composite an image over another image then it will take around 10 times longer to composite each frame than it would to composite the same image if it was a single frame ANI. Jamie Carr in:sync
#177811From: Gary M. DamianJun 29, 1995 11:38 AM
Jamie – >> If you use a TGA or a STL file to composite an image over another image then it will take around 10 times longer to composite each frame than it would to composite the same image if it was a single frame ANI. << Thanks for the great tip !!!! CU Gary 🙂
#177739From: Robert C. RitgerJun 29, 1995 12:38 AM
Gary: A quick fix but none too scientific is to simply hit the pause during PAR playback and let your vcr continue to record. For precision the par frame copy is the method I would choose. Bob
#177884From: Eron Bruce CohenJun 29, 1995 9:43 PM
Hi Gary. Indeed you should be able to just put the .TGA on the timeline and stretch it. Many times what happens is that people will have an "accidental" series of .TGAs. When Razor sees a series such as "TEST1.TGA", "TEST2.TGA", "TEST3.TGA", etc…It will always pull them in as a series, and then you can't stretch them without changing their speed. (Razor assumes 30 frames per second when you bring in TGAs.) Here is something that may interest you: recently a faithful Razor user did some timings on his Pentium 90. He found that for 4 seconds worth of video it took Razor: Around :45 seconds to render the .ANI file Around 7 minutes to render the .TGA equiv. Around 9 minutes to render .STL files. (These timings are heavily dependant on the PAR hardware and software.)
#177917From: alec jasonJun 30, 1995 1:50 AM
Hi Eron, I wanted to point out a bug/problem when working with single frames: If you have a single frame (or a very short clip), it can easily dissapear completely from the screen if you zoom out a click or two. I'd suggest that you maintain a mimimum size for a single frame — no matter how far one zooms out. Or perhaps use a some sort of marker to show where the single frame is located. I had a project with many single frames and clips of ten frames: they continually got lost and caused all sorts of problems when I did the final render because some "lost" clips turned out to be hidden underneath longer clips. Why _are_ clips permitted to remain underneath other clips? Shouldn't RP automatically prevent that from occuring ? Thanks, Alec Jason
#178114From: Eron Bruce CohenJul 1, 1995 9:17 AM
Yes, Alec, I have noticed this problem too…as far as I know, short of keeping to a certain zoom level, single frames can go out of sight. I will point this out to the programmers and have that fixed in a future version of Razor. Thanks. Eron
#177981From: Gary M. DamianJun 30, 1995 11:16 AM
Eron – I had a Par Still on the time line and tried stretching it to the right – it wouldn't move. After several unsuccessful attempts ….I tried stretching it to the left and what do know, it stretched. Why will it only stretch to the left ? >> Around :45 seconds to render the .ANI file Around 7 minutes to render the .TGA equiv. Around 9 minutes to render .STL files. << WOW !! Why such a drastic difference ? Question: If you make a single frame .ANI, can you stretch it ? or is there some other method of "looping" ? Thanks for your response- CU Gary 🙂