#FaceHugger/Bugs/Rooster
20 messages in this thread
Kyle,
I will bring a tape of a bug (roach) and a mouse (rat?) fighting over
a piece of cheese done with Bones Pro. I am also working with some of the
older particle IPAS's to do some surrealistic insects. Things like Spurt are a
bit hard to control so I am trying to build creatures that use the inherent
shape of the particle cloud. My most succesful yet is a Rooster that is made
of Spurt plumes. I would like to combine a Metaballs body with a bunch of
spurt plumage and move it with IK and bones. Of course it would be eating a
bug!
Sanford
Sanford,
Somehow I think that everything you model eats bugs! <bg> I'm sure I
could have used some of them at the last place I lived – we had a bit of a
roach problem. Your rooster sounds really cool – I'm looking forward to seeing
it. I've got a few cool things in the works right now- I'll see what I can get
together.
Cheers
-Kyle
Kyle,
Bugs! Good Ol' Mother Nature put bugs on the menue for critters like
American indians, Computer Nerds, and certain big time American politicians
…..trust me! (G)
The beauty in the IPAS's has hardly been touched for creating wildly
fantastical creatures. I have been doing mostly life-like things. But I read
tons of science fiction and I think many of the well known stories have wierdos
that would look good done in 3DS. Have you read books by Larry Niven
(Ringworld) and John Varley (Titan) , or Piers Anthony (Blue Adept
series…with morphing wizards)??…..the list of wild-creature-creating
authors goes on. Now we have Skin and Bones, IK and ….OOOOps! Where's our
spline-patch modeler?
Sanford
Sanford,
lets see . . yup – I remember reading Ringworld a while ago, but have forgotten
much/all of it – I just remember it being about this city on a disc that has
walls 1000 ft high all around it. I have Titan, but haven't read it yet. and
I've never heard of Blue Adept. morphing wizards?? . . .hmm . . .I'll have to
check it out – it could be worth a try.
-Kyle
Check out KiloByte by Piers Anthony to if youy haven't read it. It has such
very fantastic ideas of what virtual reality may be like in the future.
Jason
I picked it up today at a used book shop I happend by – looks interesting –
thanks
Ringworld! Are you planning to model a Pierson's Puppeteer?
I'd love to see a few visualizations of that critter.
Some Moties would be interesting to model as well.
Steven
I've got Barlowe's Guide to Extraterrestrials, it's got some really nice
graphics of the puppeteer and other creatures. it would be a good modeling
project.
-Kyle
Kyle,
I could get into doing a whole group of Aliens. It would be fun to do
them independently, and see what our different interpretations would be. Then
the next step is to build their environments. What does the Puppeteer planet
look like? Their houses? Could this be considered Xenobiology? Alienology?
3D Studio is finally getting up to challenges like these.
Most 3D alien models I have seen were like plastic cartoons
characters.. I would like to seriously attempt to make aliens that look like
they are alive, with bump mapped skin, detailed eyes, orfaces, costumes,
hardware. They also need a look of weight and a balanced stance.
Sanford
Sanford,
yes, that would be cool, as well as a big challenge. I think the thing
that makes most aliens look plastic-like is their lack of underlying muscle
structure and most have no hair – it just so happens that these two things are
BIG hurdles to overcome.
it could be AC2000 – Alien City 2000! <g>
-Kyle
Kyle,
Alien City? Well, I have set up a district for Alien aliens in Crater
city, the futuristic part of Studio City. I assume you have snooped around the
Ashowcase forum?
How 'bout building a futuristic metaball building for Crater City?
Sanford
Sanford,
Meta-bulidings? hmm .. maybe. I'll have to look at the restrictions as far
as poly count, materials, etc.
-Kyle
Kyle,
There are two submissions possible in the Studio City project. One is
low rez, and the other is High rez. We (the Studio City guys) are expecting to
finish setting up the project in a few weeks. You really can't do anything
more than upload an image of your model right now. I'll let you know when
everything is ready to go and the face number limit is set.
Good luck with your Metareys project. I will be ready with models done
on my own system by Siggraph. In the meantime I am cranking away 12 to 24
hours a day on a commercial. Martin Foster, my illustrious boss in the 3D
Studio department at Metrolight, has been able to get hold of 14 dual pentium
100mhz PC's with 128 meg of ram each, and the SGI 3D Studio renderer which runs
on an SGI Challenge with 8 processors. It renders twice as fast as the Pentiums
and never swaps. My current project swaps to disk even with 128 megs! The
project file is over 12 megs with lots of smoke and stuff, 445,275 faces! We
(at Metrolight) are cranking away now!
Sanford
Sanford,
sounds like you guys really have some computing power – wow! I trust the
commercial will be great! – I'd love to see it, maybe at the ASOFT party?
Martin? (hint, hint . . .<g>).
I don't know if I'll be able to do anything for SC2000 – but maybe. let's hope!
-Kyle
Steven,
Ringworld….Yes, I have been fascinated by P. pupeteers. I feel like
they should be smal, three footed, elephant-like, with no head and the
eyestalks of a giant snail. I will have to re-read some material before I get
to that beasty/. I will also be building one of those floating cities. How
about the Octospiders from RAMA? There are so many great beasts. How 'bout
a Bandersnatch? I have read different versions of that beast. Even A.E.
VanVoght has a story about one. "Big, mean, warts all over, nasty red hair,
able to dig through rock, can kill anything, insanely aggressive"…..got to
do one of those too! All I need now is a clone of myself. (G)
Sanford
Hi Sanford! You're doing bugs! They sound really cool. I'd love to see them
too.
Kelly
Kelly,
You want to see bugs? (G) How about a Mosquito (done in 3DS)
drinking blood from my cheek? I will upload the JPG to New Files in the
ASHOWCASE FORUM. It will be titled "Mosquito bite!" I am planning to model the
face of a very loud mouthed Politician for it to bite. I would love to have it
fly into the ear, and find that the head is an empty void, except for an
undulating cloud of Vapor. Then it could fly out the mouth…..which is always
open…
Sanford
Sounds positively sick Sanford! Can't wait to see it!
Kelly
Kelly,
Hi. I guess good mental health is not a prerequisite for doing cool
images in 3D Graphics. (G) Being crazy actually helps.
How's the magazine going?
Sanford
Hi Sanford.
The magazine is going great! Thanks for asking. But about that mental health
thing…<G>…I'm afraid that is reserved for a precious FEW in this industry.
Hope you had a great holiday weekend.
Kelly