I have noticed int he EXPLODE ipas demo's that there is a BOX around
the exploding objects. Now first off what do those boxes really do, and second
i have tried to recreate those on my objects and it ends up thinking the boxes
are actually a part of the exploding object… Help is welcomed?:)
>>what do those boxes really do<<
Jamie, those boxes (and their corresponding objects) are AXP Boxed Objects and
help to orient the particle system to it's surroundings, giving you control
over the system's various functions.
A thorough explanation regarding these issues can be found in the Yost Group's
Particle System IPAS disk (on which Explode.AXP is found) documentaion starting
on page 10.
Have fun,
-Alan