#AAPLAY.DLL
14 messages in this thread
Trying again with this enquiry after no response. Where can I find the
programmers documentation to aaplay.dll? I've looked in the libraries here
and found nothing.
TIA Paul
<<Trying again with this enquiry after no response. Where can I find the
programmers documentation to aaplay.dll? >>
What you need is the Animation Support Libraries, without a doubt! This
developers kit includes C and Visual Basic Programmers reference manuals for
the Windows Player, Fliclib and File Format manuals, Code examples and other
support files, POCO and POE reference manuals, and more. You can order this kit
directly from Autodesk by calling 800-964-6432. The kit costs about $25.
"Animation Support Libraries R2.0 SAP# 03302-013303-9000".
Thanks for the details. I just called Autodesk in the UK to try and order
one but no-one had heard of it. Eventually I found a dealership that knew of
it but said it was L210, ie $330! Can this be the same product?
TIA Paul.
It *is* the same product.
$25 in the states, >$300 in the UK. Sigh….
P.
Scandalous! Are you listening Autodesk? How on Earth do you justify
that!!?
Paul.
Paul,
I have asked Autodesk U.K. to re-evaluate it's pricing. In the meantime, check
your e-mail.
-Brian
The AAPLAY.DLL is part of a whole toolkit we have put together for developers
which includes the Animation Support libraries and the Flic file developers
kit. Unfortunately the individual items are not available separately, the price
includes technical support.
Nick Manning.
Product Manager.
C'mon Nick, it's the same product as on sale in the US for $25 isn't
it. It even has the same part number !!!!!
Without giving anything away, my complaints have been resolved to my
satisfaction now.
Try complaining to Laura Douglas douglal@autodesk.com.
Paul.
Great, glad you're happy !
Nick.
Paul,
I don't know where you got that info from but the product we sell in the UK for
L195 is most definately different to the $25 US version.
I hope the text below describes clearly what you do get.
Nick.
ANIMATION SUPPORT LIBRARIES R2.0
======================================================================
This product is a merge of the old Animation Support Libraries kit
and Animation Player for Windows Developer Kit. This name of this
kit is "Animation Support Libraries R2.0".
Contents:
FLICLIB
——-
Fliclib contains libraries for manipulation FLC files. It includes functions
for
creations, playback, video device management, clock support and graphics data
management. Includes support for the Watcom C/386 and the MetaWare High C
development
systems. Because FlicLib is a Protected Mode Library (32 bit), the application
using
FlicLib must be a protected mode program, with an included DOS Extender.
POEKIT
——
Explains how to add libraries or custom functions to the POCO programming
environment.
This becomes necessary, when the POCO interpreter does not provide enough
horsepower
or flexibility for a specific kind of task. The documentation contains
additional
details on various files that AAPRO uses beyond FLC and CEL files and includes
the
full .FLC specification.
PDRKIT
——
Lets you write file translators for Autodesk Animator Pro. You can create a
routine
for writing and reading files not currently supported.
The Animation Player Developers Kit
———————————–
The Animation Player for Windows is a software program that lets you play
animation
files, either singly or in a scripted series. Using Microsoft Windows 3.1 (or
Microsoft
Windows 3.0 with MultiMedia Extensions) in combination with sound hardware in
your
system, you can also play sound in coordination with the animation. The player
supports
the animation file format .flc and .fli, Windows graphics formats .dib, .bmp
and .rle,
and sound formats .mid, .rmi and .wav.
The manuals included in the tool kit are:
– Animation Player for Windows – Reference Manual
– Animation Player for Windows – Microsoft Visual Basic Programmer's
reference Manual
– Animation Player for Windows – C Programmer's Reference Manual
The tool kit includes tools for support of the Animation Player that allow:
– Playback of animation via DLL from a Visual Basic program – Playback of
animation
from Windows
– Playback of animation via Microsoft Multimedia Control Interface
(MCI) under Windows
– Sample code for Asymetrix Toolbook applications – Sample code for Authorware
applications
Development tools required:
– Microsoft Visual Basic (for playing back animation using the DLL)
– Microsoft Windows compatible C compiler (for playing back animation
using the DLL)
Nick,
I am sorry for contradicting you on the open forum, but you are mistaken. The
ASL that you have just described is exactly the same developers kit that is
sold in the U.S. for $25.
However I understand there are differences in the support and other services
that you provide, that we do not provide in the U.S. You might want to talk
about those.
-Brian Rudolph
Autodesk MM technical Support
> I don't know where you got that info from but the product we sell
> in the UK for L195 is most definately different to the $25 US version.
Sorry Nick, but that's just not true. The product you've just described
is _exactly_ the same as the product on sale in the US for $25.
This has been embarrasing for us on a number of occasions – we
are 3DS dealers (or rather, I guess we _were_ until I started a
fight with you here :-), and we've had customers asking us for this
product. The customers know what the US price is and are amazed
at what we have to charge for it.
I've tried speaking to your people and they pass the buck to TechEx,
I've tried talking to TechEx and they pass the buck to you !!!!!
I got told the US version sells the ASL as seperate items, whereas the UK
version is all the items, hence the cost.
Geoff.