CompuServe Thread

#un-Welded Vertices

17 messages in this thread
#178486From: GARRY HARGREAVESJul 5, 1995 4:04 AM
Hi Guys, Quick question, I have been importing text from Corel 3 (& I tried ver5) into 3DS. I have been exporting in both DXF and Adobe AI format (exported as Adobe 88 format & as curves) as stated in 3D Artist by Alan "we are not worthy" Iglesias – Hi Alan! <g> The question is easy – any easy way to automatically detect which vertices are not welded thanX CU GH in OZ
#178521From: Phillip L. MillerJul 5, 1995 11:17 AM
Either select by element, or move a vertex so you can see which faces get pulled with it and cancle out of the command. – Phil
#178562From: GARRY HARGREAVESJul 5, 1995 4:18 PM
ThanX Phillip, That's what I've been doin', but it gets a bit annoying with some type faces and larger amounts of text…Errrr PS Really liked your book CU GH in OZ
#178532From: John EllisJul 5, 1995 1:15 PM
Hi Garry, The best and fastest way I think is to select all the elements and use MODIFY/VERTEX/WELD SELECTED… does them all in one step… Then you can ASSIGN all elements and use CHECK to see which segments are crossed over… another handy thing is to use for searching for unconnected vertices is DISPLAY FIRST ON, that will show you were a break is… But with the first method, it pretty much takes care of everything… John
#178563From: GARRY HARGREAVESJul 5, 1995 4:20 PM
Hi John, That sounds like a great idea…I'll go and give it a shot ThanX CU GH in OZ
#178598From: John EllisJul 5, 1995 6:50 PM
Hi again, >> That sounds like a great idea… << Not only that but it works great too! I've done alot of these conversions and moving elements just didn't cut it… so after thinking about it awhile and as I use that feature in 3D Build all the time, I thought why not… sure enough… works terrific… and of course if you have a problem I'm sure you know that all you have to do is, change the weld threshold to a higher or lower value or scale up the shape, and that should do the trick… its an incredible time saver… (glad they put that weld feature in there… I don't think it was in R2… ) So I guess I did get the question right… not always sure… 🙂 John
#178587From: John EllisJul 5, 1995 6:16 PM
I guess I didn't answer the question I thought you were asking, which was if you have disjointed vertices how to find them and close them all… the method of using display first helps find them as each segment will have a start point which can be identified… John
#178805From: GARRY HARGREAVESJul 6, 1995 11:52 PM
ThanX John, I'll check it out – some really weird things happen with this clients fonts / Logo …Errrr CU GH and ThanX again
#178806From: John EllisJul 7, 1995 12:13 AM
Garry, >> some really weird things happen with this clients fonts / Logo… << A couple of tips that might help; If you break up the design in Corel into smaller elements where they might overlap and import them individually that might help. Sometimes vertices/segments cross over boundaries making a mess of things. The other thing is to keep steps at 10, as then its much less likely that vertices will attach incorrectly. Not much else I can add except, maybe get a new client. <G> John
#179500From: GARRY HARGREAVESJul 11, 1995 3:16 PM
Hi John, <J>Sometimes vertices/segments cross over boundaries making a mess of things. GH> Now there's an understatement. It's a pretty complex logo….There is a utilies which convets True Type fonts to DXF object (with auto beveling) might check it out <j> Not much else I can add except, maybe get a new client. <G> GH> He pays too well <BG $$$$$> ThanX for the tips! GH
#179631From: John EllisJul 12, 1995 7:45 AM
Gary, >> There is a utilities which converts TTF to DXF (with auto beveling)… I wonder about the auto beveling not further complicating things but I'd be interested in hearing more about the utility… >> He pays too well << In that case "Viva la challenge"! ;^) John
#179829From: GARRY HARGREAVESJul 13, 1995 7:58 AM
Hi John, >> There is a utilities which converts TTF to DXF (with auto beveling)… I wonder about the auto beveling not further complicating things but I'd be interested in hearing more about the utility… GH>>It called tt20bt.zip..the shareware version dos'ent do vowels and the mashes is a bit faceted, but it's OK…quick and you can fix up any gliches…When 3DS is on NT (slow, boring and hardware intensive) I suspect this feature will be builtin….Oh well I'll be able to "cut-n-paste" my 32 bit targa into word! – Go figure! CU GH in OZ
#179835From: John EllisJul 13, 1995 9:08 AM
>> When 3DS is on NT (slow, boring and hardware intensive) I suspect this feature will be builtin… Oh well I'll be able to "cut-n-paste" my 32 bit targa into word! – Go figure! << I've heard the water in the tub "downunder" spins in a clockwise direction as well… <g> This is my attempt at humor, because contrary to your observations about NT, I find it blistering fast, and exciting…. though I have to agree it is quite RAM intensive… but for instance the DX-2 Server is much faster under NT than DOS/Win… the Pentiums are so fast to begin with I'm not sure but they do seem to run as if there getting a fresh supply of oxygen. I have heard that with mutiple apps open they can really bog down… but so far that hasn't been the case for me… (though I do trust that this is true as I have no reason to disbelieve the source on this…) With regard to "cut-n-paste" you can do that presently in Win 3.1 but from everything I've been able to track down on this point, in NT the Targa won't have this global feature but will be application dependent… if you know different I'd sure like to follow up on it… So I guess it follows that at the equator the water runs in neither direction but straight down… <G> John
#181292From: GARRY HARGREAVESJul 21, 1995 4:06 AM
Hi John, Ani>"because contrary to your observations about NT, I find it blistering fast, and exciting" GH> Do you shares in RAM production? Ani>With regard to "cut-n-paste" you can do that presently in Win 3.1 but from everything I've been able to track down on this point, in NT the Targa won't have this global feature but will be application dependent… if you know different I'd sure like to follow up on it… GH>Sorry this was a joke..Why would you want to take a complex image into an already sloowwwww doc like Word or any other WINDOZE app. We are running 15 (networked) 486 Dx2 – 66's with 32 each…and Win3.11 IS slower than DOS we have just got NT and are running it on an DEC alpha with 32 and so far I still waiting to see the blisting pace…although it's always hot downunder, thank God for the water running in the other direction . <g> CU GH
#181298From: Laurie McIntoshJul 21, 1995 6:23 AM
PMFJI guys, but… Garry, have you had any luck using Corel5's DXF filter? Everytime I try it, I get a "No 2D objects" or "No 3D objects" error. Probably I'm doing something dumb, in which case take the opportunity to set me on the straight 'n narrow, because I think I may prefer to use DXF if poss, in order to avoid Corels AI filter breaking text into a top and a bottom, 'cause it don't like creating things with holes in. Yeah okay, the water goes straight down the drain at the equator _but_ John, do you northern hemisphere dudes see the man in the moon the same way up as we do? I don' tknow how many people I've asked (keep forgetting to check it out, myself) but I can argue reasons for it being the same way up and upside down! Check it out and get back to me! Laurie
#181325From: ALAN IGLESIASJul 21, 1995 10:32 AM
Laurie, what exactly is your problem concerning .AI output fron CorelDraw5? It's "breaking holes" in your text? I'm still using 4 and find the DXF export pretty unusable. The .AI works well with a little vertex welding in the Shaper, but you sound like you're having a bigger problem. Maybe we can fix this "hole" problem. <g> -Alan
#181556From: GARRY HARGREAVESJul 22, 1995 5:19 PM
Hi Laurie, Yeah I've tried Corel 5 ..I think your problem is the logo or text you are trying to export is on the desktop layer, not on layer 1. Therefore, the it looks OK however when you export it Corel looks at layer 1, see's nothing and you get this error…try moving your logo or text from the desktop layer to layer 1…I had this problem toooooo….EEErrrrr hope it helps CU GH in OZ