#Waving a Logo
4 messages in this thread
I am having trouble making a logo look like a wave is going through it. I used
wave.pxp with these settings..
Wave1 Period 10 Wavelength 10 Amplitude 10
Wave2 Period 5 Wavelength 10 Amplitude 10
# of morphs 10 Hide >0? Yes
I morph each of the 10 morphs together, hide the original, but when I render
it, I get some funky nervous-looking jiggle. How can I get a wave effect like
the Autodesk logo? Thanks.
-James Franssen
>> I morph each of the 10 morphs together, hide the original, but when I render
it, I get some funky nervous-looking jiggle. How can I get a wave effect like
the Autodesk logo? Thanks. <<
James, i ask this in with all due respect, sincerely… have you gone through
the morphing tutorial? checkout IPAS External Processes chapter on "Animating a
Ripple, step by step. then apply to your work.
-dave
>> have you gone through the morphing tutorial? checkout IPAS External
Processes chapter on "Animating a Ripple, step by step. then apply to your
work. <<
Okay, did this.. I have run into a problem though, the tutorial directs me to
tesselate the object twice, then smooth the object before applying the wave.
Well, when I tesselate the object, it creates holes everywhere, leaving only a
few polygons visible. What is happening? Thanks.
-James Franssen
James,
One thing that comes to mind to ensure a complete and smooth wave cycle
is to follow this comment under the .pxp wave/ripple tutorial in your pub:
'Note: If you want your waves to cycle properly during
animation, the number in this field (# of morphs field)
should be a multiple of the number in the period field.'
Hope this addresses your problem….
Have fun, Kevin