CompuServe Thread

#3D glint boards

5 messages in this thread
#180961From: John GormanJul 19, 1995 5:30 PM
Thanks for your note – what are you using the dual pentiums for right now – is there any multi-threaded software that you recommend, and do you find the duals very fast? I haven't yet equipped our dual 90 with a second chip, waiting only for software – a lot of the photoshop plugins are not 32-bit yet. I don't know if HOOPS is anything really – it's what Autodesk uses I thought, or atleast what ACCURENDER from McNeel uses…I think. Anyway, it sounds like they're dropping it for OPENGL in R5. Yeah – they have to do multiprocessing, right?
#180995From: Terry MillerJul 19, 1995 8:36 PM
Actually, I'm not using the dual for anything right now. I just talked to Murphy this afternoon, and he had just strapped it to the mules back. He claims it ungodly fast. I think it's faster than even he or Cameron thought it would be. Cameron did a benchmark test on it before he shipped it to Murph. He said it came it at 400,000 drystone (whatEVER that means) compared to a single processor at 220,000. Both were timed running 10 threads. I don't know of any multi-threaded software right now. I'm really betting on the future with this system. I never did think that 3D Studio would be the only animation program I would own. SOMEbody is going to write for these dual machines, I'm just waiting to see who it's going to be. From what I uderstand, there is a 57 Chevy in 3DS that is already rendered. Murph was telling me some loading times today. About 6 minutes for the 486, minute and a half for a pentium. On my system…..it's just there …….poof. I think I should mention that I do have liquid speed and 128 MB RAM on this system. I'm rambling now aren't I? Anyway, I've been waiting about three weeks for them to finish up with it and ship it to me. It will be here Friday with all kinds of software goodies to go with it. Maybe after that, we could set up some kinds of comparison test with your single 90 and see if it's worth your while to expand. >> They have to do multiprocessing, right? << Absolutlely, trust me I'm psychodelic that way Terry
#181185From: John GormanJul 20, 1995 4:04 PM
Terry, Sounds good – let me know!! John
#181200From: Terry MillerJul 20, 1995 5:05 PM
John, Will do, as soon as I'm up and running. Maybe some of the old hands in here would have some good ideas for some test we could do. Terry
#183238From: Terry MillerAug 2, 1995 12:37 PM
John, I was just thinking about the rendering speed test we had talked about before. If you want to compare something that we both have, try the "Chevy" mesh. On my system it came in at three minutes, eighteen seconds (rendering time) and four minutes, six seconds (for full screen image). I would like to compare an animation rendering too, if you know of a good one on board. The chevy was rendered using default 1024 x 768 x 1, with everything down to "Force two sided" on. Thanks, Terry