I just uploaded the Keyscript I used to generate the liquidy metaball
animations in the scripts library.
It is a particle acceleration script that allows you simulate various
explosion, spraying, and jittering effects. It works really well with
metaballs and vapor/flame. Right now it has basic collision detection but I am
working on a vertex to face collision detection (I don't know if the scripting
language will be fast enough to handle this, if not I will probably convert it
to KXP IPAS if I have the time).
If anyone has any suggestion or finds any bugs feel free to email them to me.
Hope someone finds this script useful.
PeterW
Spectral Imaging
Something to add to the previous message make sure unzip all the files into
your scripts directory because there are some data files that also need to be
present beside the K3D and the 3DE file.
Peter W.
Spectral Imaging