OK, I'm back. The 20 machine limit is on MCS files!
I can't find anything in the Advanced Users Guide on how to deal with
splitting machines over MCS files.
Right now we're just creating a different Network directory for each set of
20, but this leaves us with 2 different rendering farms (so far). It seems, if
the theoretical limit is 9999 machines, then there should be a way of using
more than 20 for a particular render.
Are there any other ways to do this?
TIA,
– Ron