CompuServe Thread

#Amiga can't do biz

9 messages in this thread
#21309From: Black Belt SystemsAug 21, 1989 1:01 AM
No – the university of Lowel board is only a crippled 256 colors, just like the Mac II with it's original color capability. There is *rumored* to be a 21 bit (7*7*7) board in the works at CBM – I hope that is so, because that 256 color thing is nothing but a makeshift. Who wants to go to 256 after having 4096? Sheesh. –Ben-
#21380From: Ray LewisAug 22, 1989 1:20 PM
Ben; I too love the 4096 color mode, but it has some severe resolution limits. In addition, it's no help at all for gray scale, which is where the 256 colo4r boards shine, since they do 256 gray scale, and we can only do 16. i fervently hope that CBM does not abondon its lead in graphics processing for the desk top market. There is definitely a place for 256 color capability. I'd like to see them give us that, plus go the competition one better. Ray
#21404From: Black Belt SystemsAug 22, 1989 10:00 PM
Ray, any current amiga can do 32 level gray scale. Or had you forgetten? I know about the resolution limits – they bite me all the time. However, it's interesting to note that the resolution limits of a HAM screen are in most cases FAR less sever than the limits of a composite NTSC color signal. –Ben-
#21410From: Steven BennettAug 22, 1989 10:53 PM
Actually, you can only do a true 16 greyscale, not a 32 greyscale. (Although one can get intermidiary *almost* grey colors to generate a pseudo 32 greyscale.) Extra Halfbrite does not count, since not only do some of the greys overlap when the initial registers are set for 16 grey levels, but also because it doesn't really half the colors, rather, it shifts the color bits once to the right, chopping off the low bit, for the extra range. So you really don't get any new colors from it at all. You just can display more on the screen. –>Steve Bennett
#21428From: Black Belt SystemsAug 23, 1989 5:17 PM
I guess I thought that the shift to the right held the last bit; That's the way I would have done it. It's certainly easy enough. Ok, 16 grey levels. –Ben-
#21477From: JEFFREY C. DEGEAug 24, 1989 8:43 PM
How does an Amiga do 32 level gray scale? The way I remember it there are 4 bits for each color, so there are 16 steps, i.e. 16 shades of grey. You said "any current amiga". That implies that there is something new. Extra halfbrite? I thought that that was rounded as well, so that half of FFF was the same as half of EEE, so we'd still have 16 levels of grey. Either you are wrong, I don't understand halfbrite, or something new has slipped by me. I'd appreciate knowing which 😉
#21500From: Black Belt SystemsAug 25, 1989 4:47 PM
I may be wrong. I thought that the extra halfbright shifted the thing, as you say, but that the bit that was shifted out to the right was retained. If it's not, then there are only 16 grey levels, as you say. However… if it's not, then that's really sad. it's such an easy thing to do. I did an interface for the CoCo once that used an inter-pixel average to smooth grey level images. The two incoming 4 bit words went into a dual four bit adder; the adder had a four bit sum out, and carry. We used carry and the upper three bits at the normal intensities, and the LSB as the 5th bit which had a grey value of 1/2 the LSB. The bit is accurate in an averaging situation, of course. The result was wonderful in that application. I have to admit, it never even occured to me that CBM would design the thing so that some of the useful information, already obtained within the available bandwidth of the video accesses would be just thrown away. Oy! –Ben-
#21520From: Vic WagnerAug 25, 1989 10:12 PM
It's easy to do ONLY if you have a 5-bit d-a at the other end, otherwise you just can't do it.
#21532From: Black Belt SystemsAug 26, 1989 2:39 AM
Yes – but when you have a 4 bit d/a, a 5 bit one is an easy step away, so to speak. I assummed (incorrectly, I gather) that they had done the obvious thing. Guess not. :*) –Ben-