Gary- I thought this was fixed in R2, but suddenly I seem to be getting
pinwheels again in SurfReved lofts. The example I'm working on currently
is a quarter circle (upper left) alligned Left lofted with a full 360
degree path. The point of convergence (Y axis) is where the pinwheel
occurs during rendering. Is there anything I can do to get rid of this? I
can sub a hemisphere in this case, but may not be able to in other cases.
Thanks,
-Mark