CompuServe Thread

#2d animation

2 messages in this thread
#33944From: Steven MusseyAug 7, 1993 7:26 AM
Is the Director still being supported? The silence over in the Amigavendor forum is deafening when Director questions are asked. The lack of an AGA Director and rumors about Amiga4000 incompatibilities with Director 2.0 (see the latest Amazing Amiga) have been THE biggest reason that I have been holding back on buying a 4000. I use The Director heavily. I would be doomed without it. I guess I should look at SCALA and stuff like that, but The Director was just so darned convenient to use for playing back animations at a decent speed and frame-triggering animation sounds. Oddly, The Director has been a bit quirky with HAM animations for me. I do very little HAM work. When I want "high-color", which is frankly not too often with what I do, which is old-fashioned 2-D animation, I go to DCTV, which is pretty easily handled by The Director, although even then there are some occassional problems. Is anyone out there using a 4000 to do animations, using frame- triggered sounds? What programs are you using? I really need a second Amiga. My 3000 is nice, but the way I rapidly shift between programs, my memory starts to fragment and then the crashes start and then I have to power-down for 15 or 20 minutes to let it settle. Frankly, it slows me down. It would be nice if I could then switch over to a second machine. I have one of the first 3000's, making me suspect that its crash-prone due to reasons other than just memory fragmentation, but I absolutely love this machine. All of this is hobby. I do cartoon videos which are maintained in Medical School libraries(I'm a doctor in Internal Medicine). They are not educational, but humorous and do a good job of relieving the pressure-cooker atmosphere of Med School. They have gone over extremely well. Anyway, I'd like to hear more about what everyone uses for their sound 2-D animations. 3-D is neat, but over-rated, IMO.
#33991From: Andrew PorterAug 8, 1993 1:30 PM
Steven, Well, supported is a relative term, I guess. I sent email to Keith Doyle, the programmer of the Director (CIS: 75300,3406, if you didn't know) and got a reply within a few days. The first problem I had he helped me with quite nicely but the second time I figured it out before he got back to me. Back in March or February, when I was first learning D2 I spoke with someone a Right Answers Group (who called me back long distance) and he said there was an unofficial upgrade coming to provide AGA modes. Nothing since. I haven't seen advertising since October'92 so I don't know if they are still supporting it. I suspect they may have been hurt by AMOS and similar products. For my project I decided to go with a 64 colour palette in LoRes. HAM is too slow to develop and I'm not happy with the results. The project is to hand animate various cartoon characters for an educational program, actually, it's a "proof-of-concept". I'm finding it extremely frustrating to get decent movement combined with usable graphics. I have just ordered a penmouse in the hopes that the increased control will let me draw faster and more accurately. I've heard PenMice aren't that good however, I tried one and it seemed ok. Another technique that seems to help is to use a 3D plastercein replica and use it as a model for drawing. (I guess you could call it analogue to digital conversion 8^). What techniques do you use? What I started doing was creating all the body parts separately. IE. first I'll draw the steps for the feet and create an animbrush, then I add the torso, head, etc. It helps because then I can focus on one movement but the result looks a little stiff. It's nothing compared to the Disney animations that come with DAS. Do you use one single animation file or do you use brushes to create the movement on a static (or scrolling) BG. I was thinking of doing the latter but it requires more work and there are limitations. At the same time I have started to learn Imagine. It's easier than I expected. Both 2D & 3D have their place. I want to learn to be a decent 2D animator because that is probably the best way to learn about the nature of movement. 3D offen looks stiff, however. By switching back&forth I assume you mean you have all the programs running at the same time and you toggle between them? To my knowledge you shouldn't have fragmentation problems in that case. As far as I know, the frags happen on exiting programs, when the app doesn't clean up it's work place after it. Maybe you need a newer ROM? 'Till next time, Andrew