nThanks for your help, much appreciated. Your map although similar in concept
worked better than mine. My main problem has been in developing a bump map. I
stretch the top & bottom of the image to maintain a much regularity as
possible. But my bumps are really bad. Can you tell me how you developed your
bump map? Your final product seems to look so photo-realistic.
Any help if possible appreciated.
nGeoff Currie
Geoff,
Well I'll let it all go this time, I'm uploading a BBall mesh w/maps, free for
your (and anybody elses) use. The original bump map was scanned from a watch
box and image processed, thats why it doesn't look quite right. I've since
developed a new bump map that looks exactly right. filename will be BBALL.zip
check it out, may take a day or two to be posted though….
James