CompuServe Thread

3DSr3 Release Date?

2 messages in this thread
#53145From: Stephen GrisezAug 11, 1993 11:53 PM
Gary, This sounds great. I am currently working on a 10+ meg 3ds file. It is an animation of a site plan. The building and parking lot are about 1-2 meg and the T-R-E-E-S are 9meg – 200+ trees. I just was not satisfied with the work arounds ( I used silicon garden. Thank you very much!!! ). I only have 32meg on one cpu and 36 on the other. It will still be a couple of DAYS before I am finished. This was the 1st time I read anything about the speed improvements. I was so excited….. 40%. Yes! faster, faster…. The network stuff sounds awsome. I have 11-486's that I would love to push to the limit. Thanks!!!! Stephen
#53318From: David RhotenAug 13, 1993 8:48 AM
Stephan: You may already be doing this, but you could probably reduce the size of the 3DS mesh file if you instanced some of those 200+ trees — surely no one will notice if a couple of the trees are copies of one another, right? (I'd hope that you didn't generate 200+ _unique_ trees!) Just a thought! Dave