Gary,
This sounds great. I am currently working on a 10+ meg 3ds file. It is an
animation of a site plan. The building and parking lot are about 1-2 meg
and the T-R-E-E-S are 9meg – 200+ trees. I just was not satisfied with the
work arounds ( I used silicon garden. Thank you very much!!! ). I only
have 32meg on one cpu and 36 on the other. It will still be a couple of
DAYS before I am finished.
This was the 1st time I read anything about the speed improvements. I was
so excited….. 40%. Yes! faster, faster….
The network stuff sounds awsome. I have 11-486's that I would love to push
to the limit.
Thanks!!!!
Stephen
Stephan:
You may already be doing this, but you could probably reduce the size of the
3DS mesh file if you instanced some of those 200+ trees — surely no one will
notice if a couple of the trees are copies of one another, right? (I'd hope
that you didn't generate 200+ _unique_ trees!)
Just a thought!
Dave