#crashing quesiton
2 messages in this thread
I have a question regarding crashing during rendering and wonder if anyone has
any idea what it could be. I talked with Autodeesk Tech Support and they don't
have a clue either. Here's what's happening.
During rendering the system hangs. But if I turn off shadows or reduce the
verticies, it will render to completion. So, crashing is render
size/complexity-dependent. My guess is that when it attempts to go out to the
virtual disk for extra memory, it fails. Yet I get the usual AOBBABAO file with
0 bytes in the root when I return indicating that it did attempt to write
something. This condition is new to me but is related to my model size – its
the largest I built on this system, about 75,000 vertices.
Here's what I have and what I've done. The system is Micronics 486 with 32 MB
of RAM with 132 MB remaining on a 1.2 gB disk. I use a Vista board and Hecules
Graphite board and use QEMM. The system fails on my backup of 3ds.
I stripped QEMM, checked CFIG386 values, verified 3DS.SET values, CHKDSKed, and
spent about 3 days so far trying to diagnose the problem. The file renders OK
on other systems.
The sad part of the story is that I had a deadline to meet. So after a few
weeks of work and only hours left till deadline, I couldn't get the system
running and lost the contract – and $4000.
Any ideas?
Thanks – Gregory MacNicol
Gregory,
One additional note, this could be a conflict between Pharlap and your disk
controller, if that helps.
Roger D.