#Stretch Ink
7 messages in this thread
>>> Is there a POCO statement for "stretching" a cel?
>>I'm curious. What are you trying to do? I've written some POCO programs and
maybe I can help.
Martin, thanks for the offer. I needed a macro that streched a cel a fixed
percentage prior to pasting it. I wasn't able to find a way to record a macro
that would strech the cel the same percentage every time.
I ended up usinng "optics" (magnify and continue).
Wasn't POCO supposed to do everything?
Ed,
>> I ended up usinng "optics" (magnify and continue).
Yeah, you did the right thing, although _if_ a poco function was available it
would have been more efficient or seamless.
>> Wasn't POCO supposed to do everything?
Well, it does do an awful lot! I just found out that you can write POCO
programs for OPTICS and this could include scaling and then rendering a cel.
You'd need the POCO manuals and a knowledge of C to figure out how to work it,
though. However, I'm quite surprised that a simple cel/stretch is missing,
without going through optics. Functions for doing all kind of other things to
cels are available. Sounds like a wishlist item. Shall you report it or shall
I? Probably you, since it's your baby <g>. Just post a message to sysop in the
wishlist section and it should be added to Adesk's internal wishlist.
>> Just post a message to sysop in the wishlist section …
Done.
Next POCO question. When PASTing an animated cell, how does one do RENDER ("T"
is on)?
Ed,
when pasting and rendering with an animated cel just make sure the "next cel"
button is in on the render dialog box. This will increment to the next frame of
the animated cel after every frame of the flic is pasted.
>> make sure the "next cel" button is in on the render dialog box. This will
increment to the next frame of the animated cel
Martin:
It don't work for me. Below is my entire program:
// "Smoothing" over time (frame to frame) –
// Ed Kellerman 93-08
main()
{
// SetInk("glass");
// CelClip();
// CelBackFrame();
CelPaste();
}
I am using a cel and FLC with 8 frames. "T" and "NEXT CELL" are on. I only get
one frame pasted.
Do I have to loop and do the rest?
As long as you keep answering, I'll keep asking <g>. I also couldn't get
CelClip() to RENDER. The program exits, leaving it to me to select RENDER
manually. I wanted POCO to execute render. Can that be done?
(BTW, this is my first exposure to C and POCO).
I just saw you comment about someone keeping late hours. I was surprised when I
received your reply to the initial
question of this chain, just a few minutes after I posted it in the wee hours
(but, I have an excuse, I just retired!),
Ed,
I didn't realise you were talking about using poco for the cel pasting. Your
program would definetly need to have a loop and it doesn't it the moment. I'll
have to take a closer look at this tomorrow, but I can tell you'll need more
lines in your program than you've got at the moment.
'Til tomorrow!
Martin
>> Your program would definetly need to have a loop
Martin:
OK. I guess I can loop a frame at a time in the case of "paste." I don't see
what can be done for clipping an animated cel in POCO though.
I expected there to be a command equivalent to "render."
Thanks!