My computer locks up almost everytime I render to my VTR. There seems to be no
consistent pattern to the lock-up. I have used three different video cards,
and have had problems with all three (not that I thought they were the source).
My VGA card would render a frame, the image would freeze, I would get any
number of strange error messages (i.e. "Abnormal program termination: Memory
protection fault CS:EIP=000Fh:00191569h") as well as a dos prompt (i.e.
"c:\3DS\images" or "d:\textures\meshmap1") faintly through the image. Likewise
my VideoVGA card. I now use a TARGA+64 for rendering, and don't see the
prompts, it just locks up.
My guess is the program is accessing one of those directories while it
encounters the problem, and so it just shells out to whatever directory it was
looking in. I hope someone can help, I'm tired of baby-sitting this thing!!!