Before committing to purchasing the Yost IPAS #7 disk, I have
questions regarding the OPTIMIZE.PXP routine (which I have a demo
version of it). >> Is it true that after the object is optimzed, it
will keep all of the mapping coordinates information fr. the 3D
lofter of the 3D editor? And will this effect the quality of the map
applied to it?
Yup, Optimize will try to interpolate the best possible mapping
coordinates based on the input object, and the quality will be
determined by how much you optimize it.
Also you have to use MeshRes in the keyframer, never try to FLARE an object
running MeshRes. I found that out 450 frames late, Oh well I put it back
together in VideoPost and it still looks good.<BG>