VBX window handles
2 messages in this thread
When using the animator VBX in VB, I am unsure which windows are
created. Also, which windows are child and parent windows to both my VB app
and the DLL. I am trying to draw on top of the window while a
FLC is playing and to do this, I need the correct hWnd and hDC. The handle
property from the VBX (control.handle) seems to be the handle from VB for the
animation window. When using API functions such as TextOut(), no text was
displayed. How can I get the right handle and hdc to draw on top of the .FLC?
Adlaise Smith
Micro Interactive
212/366-1391
76216,3341
Remember, the player window is really two windows. First there is the
child window, the one you create from your application. Then there is a second
borderless windows that is carefully laid on top of the child, only its not a
child window, its a parent window of the AAPLAY.DLL. This is why it can't be
controlled because it really isn't owned by the application that is using the
DLL.
There are ways to get the window handle for the animation window.
If you are using the DLL directly, there is a setting, AA_ANIMWND,
that will return the handle to the animation window. You can get
it using:
(HWND)aaGetParm(hAnim, AA_ANIMWND);
In VB, I think there is a read-only property, that returns the
animation handle, and you can use that to the the window handle.
There might even be a read-only property to return the animation
window handle. Check the VBPLAY.VBX help file.
-Brian