CompuServe Thread

#]3ds bug? disk related

3 messages in this thread
#118392From: Jamie Clay [DPh]Aug 15, 1994 5:54 PM
Are you using an ADI with 3DS? What you described sounds like a file handle isn't getting released. In DOS you can only open so many files at once, and if you have a program that is opening a file (even a temp file) and forgetting to close it, you'll use up all that's available. This will often give you the symptoms you've described. Once it happens there isn't anything you can do but shut down 3DS and restart it. You MAY be able to buy more time by setting your FILES= to a higher value in your config.sys, but that's no solution. I've seen this happen with ADI old drivers (like for the Targa Plus). I don't have a cure for you except perhaps configure 3DS to not use the ADI and see if the problem goes away. If it does contact the ADI author and ask them if there's been a bug reported (and fixed.) Goodluck J-me
#118413From: Greg BickAug 15, 1994 7:32 PM
Thanks for the info, although I'm currently using the Vibrant drivers for the Mach 64. Ive kind of suspected the files= number in my config.sys, but I didn't think 3ds would be leaving files open as I was working. RAM is freed up after each render.. hmmm I'm going to try to set FILES=100. but I sure would like to know why the files are generating.
#118431From: Jamie Clay [DPh]Aug 15, 1994 8:39 PM
Try using just a Vesa (or Vga) driver for one session. Maybe it's the Vibrant support for the Mach 64. I've heard it's slow on switching modes, perhaps that indicates a greater problem. Anyway, I'm sure not interested in a Mach 64 for my next purchase. J-me