CompuServe Thread

#Rendering

9 messages in this thread
#119144From: Jim CliffordAug 18, 1994 10:08 PM
I need some help concerning layering an animation over live video. My editingpeople tell me I need to render over negative black (-5,-5,-5) so that the animation will key over the video cleanly. As far as I can tell, my black background is 0,0,0 and on the scope its +5,+5,+5. Would this suffice for a clean overlay? Thanks, JC
#119174From: John EllisAug 19, 1994 1:49 AM
Jim, For a clean overlay over video you want to use a mask. 3DS provides you with this by allowing you to "split-alpha". When you render you will get two files per image. One is what you want to key over the video, the other is a white key or hole cutter for a luminance key. You need to off these images to two seperate tapes, then use the white mask as the hole cutter and you can fill that with your rendered image. If this sounds greek to you, relay this to your editor, he will understand. What you need to know is that, you want to render in fields, and also want to use split alpha. Then put the two renderings to seperate tapes. The editor can handle it from there. The reason this is the best method is that it doesn't restrict you from using dark areas in your animation, which using a normal luminance key, will be unkeyable. -JE
#119183From: CHRISAug 19, 1994 2:37 AM
Heck, If you've got the video equipment, why not get a MAX, pull the frame into the buffer, video post it with alpha, then lay it back out? Is this not plausible? What makes this a in-elegant solution? ANY input will be filed away in my cabinet. Thanks… Chris Norman A.M. Labs
#119196From: John EllisAug 19, 1994 4:43 AM
Chris, So far, real time grabbing with the MAX or the PAR is not up to the same standards as what you are able to output. Its possible and so may do it but you're going to lose a fair amount of quality in the process. However what you could do is composite white into the Alpha channel and put that to the MAX, and also output your animation to MAX, put the "matte" to tape and key the MAX signal in realtime over the video using the flying matte for the key. And you wouldn't need more than an A/B roll system. -JE
#119276From: John EllisAug 19, 1994 2:18 PM
Chris, After re-reading your message and considering that you might want to do titleing which can be generated with alpha, you could use the MAX to frame grab your video and VP the titles over the top. However, the quality of the frame grabbing is not as good as what you are able to output, and you will notice degradation. Frame grabbing with a CRV or an Abbekas would produce much better results. -JE
#119225From: Yost GroupAug 19, 1994 10:25 AM
In addition to Jim's reply, take a look at the description of Super Black on page 7-109 of the Reference Manual. This lets you set a threshold limit for low color values in the rendered scene so that nothing approaches true black (0,0,0). – Jack
#119274From: John EllisAug 19, 1994 2:18 PM
Jack, The problem with using Super Black is that very few keyer's are clean enough to clip at Video Black. Ergo the need for creation of flying matte's. -JE
#119424From: Yost GroupAug 20, 1994 10:26 AM
I agree that Alpha-Split is the way to go, but since the original question was about negative black, I thought I'd describe the option. – J
#119429From: John EllisAug 20, 1994 12:47 PM
Jack, >> since the original question… << Of course that's appropriate. 🙂 John