#3ds4/raytracing
4 messages in this thread
Does 3DS R4 come with built-in ray-tracing? If not, what is the best raytracer
out that can translate .3DS files as close as possible? How good is Rayman?
Where can I get any of these ray tracers? Thank You for your help
BILL BOBOS
RayMan reads the 3DS file and uses the complete materials (with 2 texture
mappings, bump, opacity, reflection and so on…).
RayMan uses the complete ambient, omni and spot light settings (projector,
rectangular, overshoot and so on…)
Camera adjustment is also included.
If you want more details read the RayMan announcement that I posted a few days
before. And you can download the sample images in the 3DS section.
Michael
– Michael Bassier, Written 18-Aug-1994 @ 09:58:34
Using: Windows NavCIS PRO 1.2
Hi Michael,
How can one acquire Rayman and how much will it cost? Also, I've downloaded the
images you put in this forum but they didn't show much the results of Rayman.
Maybe you can upload images showing samples, not only the interface.
Thanks,
Eni
Eni,
There is a second file that was uploaded to the lib that contains a few good
examples.
Mark Yankee