CompuServe Thread

3DS Applied – Contents

3 messages in this thread
#77847From: Nancy Fulton, OpenCADJan 20, 1994 9:56 PM
Hi Roger: I'm using play80 – which doesn't work with every machine. Sometimes it hates the graphics card, sometimes memory management. You can view the animations (as mentioned in README.CD from 3DS or Ani Pro). Sorry: People do like your demo though, so other people are seeing it. Cool. n.
#78208From: roger cussonJan 22, 1994 7:33 AM
Nancy…. I've been going through the book slowly in the last few days.. and I'm really disappointed… not a single..Cooool…:-).. but seriously looks really good we may adopt in our advanced 3DS courses. Just have to get through the rest of the chapters… Roger C@V
#78383From: Nancy Fulton, OpenCADJan 23, 1994 1:29 AM
Goodness you had me scared! I read the first line and said "Darn! I want him to like the book. How can I fix it? Its already published." I'm glad you like it. I have to say that I'm using it to structure some portions of my class – i.e. the lighting tutorial and materials tutorial I walk people through. Maybe some of the others. But – then I say "OK, I'm going home now and you've 3 hours to do tutorial 8. We've covered all the material in that tutorial, but I want you to practice. Be creative." Today I cut them loose and said "OK – now today is bug day. We made the spider in class – you go make your own bug . . . " Everyone's screens keep looking exactly alike – and I really want them to experiment more. The best class is when you get a different result from each student and you can compare them . . . I try to teach 3D Studio like an art class – a single model but a dozen interpretations Thens you can say "OK – that worked because, that didn't work because." Anyway – the book is a good augmenter of your own materials I think – and good for lab classes. At least, that is what I had in mind.