#Cracking eggshell
5 messages in this thread
I have to create and eggshell type of crack on an object. The crack has to be a
radial outgoing crack and then it needs to fall to pieces. (similar to a crack
in a windshield that gets bigger and then breaks apart.) I have tried explosion
and a couple other things bit cannot get it right. Is there another IPAS
routine to use or any suggections. I don't want to do the animation by hand in
Ani or director would like to stay in 3d studio. Thanks Jerry
<< I have to create and eggshell type of crack on an object. The crack has to
be a radial outgoing crack and then it needs to fall to pieces. (similar to a
crack in a windshield that gets bigger and then breaks apart.) I have tried
explosion and a couple other things bit cannot get it right. >>
I have achieved that effect with Explode, and an expanding circle of Alpha,
which gradually composites the cracking/exploding/collapsing object rendering
over the original. I believe my explode settings were similar to the tutorial
example for a collapsing building due to demolition.
BILL
JMH,
Do it the old fashioned way, boolean-boy it. Increase mess complexity, copy it
& then cut it up several times (the copies) If you use the same mapping on all
pieces, the crack won't be visible. Used this on a sink-hole accident. Still
amazes me to see the concrete split.
Rick Lapidus
Rick,
>> Increase mess complexity, << Ya mean "mesh"?…
John <ROFL>
Mess or mess? Depends on the project!! I think it's usually mess though. <g>
Brent Bonet – POP! Multimedia Atlanta