CompuServe Thread

#Crash Simulation Plug-In

5 messages in this thread
#182685From: Thomas WojtowiczJul 28, 1995 9:24 PM
I am look for recommendations for any plug-in product capable of simulating car/truck crashes using Autodesk 3D R4. other applications exist on alternate platforms (Silicon Graphics for example), I would also be interested in these. Approximate costs, ease of use, and any general feedback on these products would also be helpful. Thanks in advance….. Tom Wojtowicz Smart Media Productions, Inc.
#182705From: Anne BrownJul 29, 1995 7:08 AM
Tom – Do a search for a library file in this forum called FORENSIC.TXT which is a list of members and others who use animation for a forensic tool. There is often talk in Section 12, Take5/Want Ads by these members about current cases and new techniques. Anne
#183129From: Thomas WojtowiczAug 1, 1995 10:35 PM
Thanks for your suggestion… I'll give it a try. Tom Wojtowicz Smart Media Productions/Connecting Point Computer Center
#182856From: Rick MillerJul 31, 1995 10:56 AM
Thomas, All my comments are from a forensics point of view, if this is not what you are wanting then let me know. I've never used a plug-in for getting vehicles to move, the numbers have always come from the expert. There is however a couple of programs that do what you are talking about, but I have never talked with anyone thats using them for this purpose. I have seen where forensic animators are using programs like EDSMAC and importing the data into 3DS. I have used a spreadsheet and saved the data in an ASCII file and then used a script called "Nodeftch.k3d to import the data, this really helps. Below is a message about Keyfactory, hope this helps. If I'm not on the right track, ask again and maybe I can do better next time. ************************************************************************** I just got my Keyfactory from Schreiber Instruments, MAN THIS IS NICE, you oughta check it out! This is the good stuff! Sorry to be rambling, but boy, am I impressed. This dynamic/static motion IPAS really has it all. You can even have actions happen at collisions etc. (like automatic scaling to make the impacting object deform, jitter, squash, unhiding AXP objects etc.). Trailing, peeling off to follow another object, orbiting, exploding, imploding and so on. Highly recommended… Jack The Very Impressed (and now savings lots of time animating the easy way) ************************************************************************** The list that Anne Brown(SYSOP) is talking about is called "Forlst.txt" and its in the "Index & Info" library. Its a list of 22 forensic animators throughout the U.S.. Everyone is welcome to add their name to the list if they are producing forensic animations, how about you? If you are interested, then DL the list and follow the format in the list, please include all subject titles. Regards……………Rick – Technical Animations
#183746From: Thomas WojtowiczAug 5, 1995 10:16 PM
Hi! Thanks for the recommendation… I'll give them a call. Tom Wojtowicz Smart Media Productions/Connecting Point Computers