#Bad Buggums
7 messages in this thread
Well, I've bravely continued my journey through the Animator Studio tutorials
(and judging by the horrors I've encountered, I'm beginning to think this is an
area where no Autodesk beta testers have gone before) and I'm finding little to
like and much to hate about Animator Studio. My magazine review is shaping up
to be a flame job the likes of which hasn't been seen since Waco. I'm hoping
the update will get into my hands before deadlines make it impossible to
evaluate the progress in fixing the problems. In the meantime, here's a few
more anomalies I've encountered, and any insifght would be appreciated….
pg.156 Tweening a Shape…. Am I the only one who has the called for "Choose
Action/Render and Use Last option unavailably grayed out? My only choices at
this point in the tutorial are Render. Any attempt to close out of this
exercise results in Flipper flipping out with a GPF in whatever flavor dll he
feels like chewing on at that moment. (it varies).
Is it me or does the program quickly come ..to…..a…..c..r..a…w….l….
like its bleeding away my memory? The disk thrashing becomes quite rythmic and
runs for such an extended period of time that I'm considering recording it and
putting out one of those techno-pop dance masters. Even Photoshop chewing
through a 10 meg file isn't this bad fellas!
I did some comparisons using the same bitmap character as a starter in both
CorelMOVE ans AS.
After importing the BMP I created a 10 frame avi and then went to the second
frame, lassoed the characters legs and rotaed them slightly and then saved the
results. Both programs were set to onionskin 1 frame and the times are as
follows
Animator Studio: 2:45 to do these actions
CorelMOVE: 1:45
The main difference being the waiting time between ever action in AS while you
hang around for the cursor to get free again. Pretty sad considering Move is an
afterthought module thrown onto CorelDraw and AS is a dedicated animation
program from one of the leaders in PC animation.
The problems with scriptor persist, but amazingly, if I use my own AVI files
instead of those provided with the tutorial, it doesn't crash as much. The
ability to play MIDI behind your AVIs is cool, but where is the easy way to
offset your added WAV. files so they don't play immediately when the new AVI
starts? Do I really have to record a wave file with blank space in front to
offset to get things synched up or is there a shortcut? Anyway to play back
your scriptor films at the same screen size, even if your source clips are
different? (be a nice feature for dumping to video tape in real time)
Overall, I'm thinking that someone said it was "soup" before they should have!
Al
I hit the same problems you did and I have now completely given up on the
product.
I think Autodesk should probably do a recall of the product before they lose
complete credibility and built-up goodwill. In the 90's Public Relations firms
generally advise that companies should respect the client and not try to BS
them.
This product isn't even a mature alpha release and I don't believe the release
we are supposed to get will fix such built-in design errors.
LS
"I think Autodesk should probably do a recall of the product before they lose
complete credibility and built-up goodwill."
Hi Laurence,
Brent Blackett, the acting AAStudio Product Manager saw your post and wanted me
to send you this message from him:
"Laurence, when we send out free c1 updates to our registered
customers we are taking your suggestion to heart and
following your advice to a T.
Have you taken the opportunity to register so we know where
to send your update.
We will continue to improve the product until your are
satisfied. And, if you are completely unsatisfied we will
refund your money.
Brent Blackett
Acting Product Manager"
"pg.156 Tweening a Shape…. Am I the only one who has the called for "Choose
Action/Render and Use Last option unavailably grayed out? My only choices at
this point in the tutorial are Render.
Any attempt to close out of this exercise results in Flipper flipping out with
a GPF in whatever flavor dll he feels like chewing on at that moment. (it
varies)."
Al,
Brent is the Acting Product Manager for AAStudio, and he saw your message and
asked me to post his reply to you:
Sorry, Al, as a reviewer, you must know from experience that
in this modern world people just don't read information like
they used to.
In fact, you seem to have misread the tutorial step on page
154 step 6:
In the film strip, click frame 1 and then drag to
frame 7 to create a time segment that includes
frames 1 through 7.
The animation concept idea is that you start the diamond
wipe on frames 1-7, then use Render/Continue and complete
the out sequence on frames 8-12. Since you didn't setup the
proper frames the software did what you asked and
Render/Continue was logically greyed out.
In addition, you should be checking your resources and see
if you have anything near a standard Windows install on your
computer. Reviewers typically put all sorts on non-standard
items on their systems and often simply need to clean up
their systems.
I hope you don't mind me giving you a little help getting through the tutorial.
-Brent Blackett
acting Product Manager
Whoops, I meant to include Brent's responses all in one email back to you. He
commented on various parts of your message. It's kinda long…
You: "Is it me or does the program quickly come
..to…..a…..c..r..a…w….l….
like its bleeding away my memory? The disk thrashing becomes quite rythmic and
runs for such an extended period of time that I'm considering recording it and
putting out one of those techno-pop dance masters. Even Photoshop chewing
through a 10 meg file isn't this bad fellas!"
Brent:The C0 version has some memory leaks that have been
addressed in version 1c1. A bigger issue is getting into the
habit of saving your file more often, because saving is what
closes out your undo buffer, which can become quite large
and is probably the cause of your whirring. On the other
hand it is nice to be able to undo undo undo undo…etc.
A tip if you are running low on resources is to go to the
Settings/Preferences Menu and drop the Undo resources to half
of their current values and see if you get better response. A
typical problem is heavy network drivers, cd rom drivers,
drive-space, etc. all in low memory. Animator Studio needs to
be able to call MCI drivers and other .dlls from windows and
as we all know Win3x has a shortage of low dos memory.
You: I did some comparisons using the same bitmap character as a starter in
both
CorelMOVE ans AS.
After importing the BMP I created a 10 frame avi and then went to the second
frame, lassoed the characters legs and rotaed them slightly and then saved the
results. Both programs were set to onionskin 1 frame and the times are as
follows
Animator Studio: 2:45 to do these actions
CorelMOVE: 1:45
The main difference being the waiting time between ever action in AS while you
hang around for the cursor to get free again. Pretty sad considering Move is an
afterthought module thrown onto CorelDraw and AS is a dedicated animation
program from one of the leaders in PC animation.
Brent: My impression in that you are experiencing slow performance
in both Animator Studio and Corel. Check out a mini-tutorial
below:
I'd expect that you see Animator Studio, with its 24 bit
color, with 8 bit selection sets, 8 bit mask and 8 bit alpha
channel and infinite undo to be slower than Animator Pro. If
you want speed and are happy with 8 bit color we have
Animator Pro which is our DOS product for animation.
Here are the steps to do this procedure using Animator
Studio:
First get your settings for this type of selection:
Right click on the background color, and in the
dialog, set the background color to the
image background using the eye-dropper
Double click on the lasso and adjust your selection
to Equal (=), Key out Background, Set the
Tolerance and Soft Edge to your taste
Now do the rotation using these steps:
Go to the frame
Turn off time
Draw a rough lasso around the leg (Background
removed automatically, very cool)
Move the cursor into the marching ants and "push"
the selection so it floats (or SHIFT-F)
Move the selected area using the cross bar cursor
SHIFT-O to change the origin to match the leg
SHIFT-R to rotate
ENTER to render
-> Key to advance the frame
If this procedure takes you over two minutes I recommend you
reinstall Windows. Your system is too mixed up.
You: The problems with scriptor persist…
Brent: We have added improved full screen playback in 1c1 to aid in
recording in real time to video tape.
Nik
Thanks for the response. Please mention to Brent the following:
I'm glad to hear memory leak is addressed in new version. I've tried the new
settings for undo resources and have not noticed any difference.
RE: Tweening tutorial. Good call, I was doing step 6, but incorrectly. The
paragraph after step six attempts to explain what to look out for, but I can't
help but feel this paragraph could be a bit clearer. The tip off came when I
noticed that clicking EDIT 2ND Key Frame jumped to frame 12 instead of frame 7.
RE:Reinstalling Windows. GET REAL PLEASE! No problems with other known resouce
hog programs (ie Premiere, Photoshop etc). I do Windows technical/configuration
consulting for businesses as a sideline. My own setup is pretty well tweeked.
I would more likely suspect problems stem from Autodesks overly optimistic view
of RAM requirements. My 16 Meg would appear to be less than the "Minimum"
needed to do much with Animator Studio. 32 is probably a more realistic figure.
This isn't ness bad, but users should know what they're getting into. Even
Photoshop doesn't reccomend less than 16 and flatly states it won't run in less
than 12. If you're saying that the extreme resource strain AS causes on a
system, because of the nature of Video files and the amazing capabilities of
AS, make it an ambitious and advanced program, then 8 Meg is wishful thinking.
RE: Animator Pro. I've tried it. Besides DOS making my eyes bleed , AP is
completely flakey with the ACECAD table, No matter what drivers I use. It's
way too annoying to mess with for me, though I know many a DOSasaurus that
swears by it.
RE: your mini-tutorial
Puzzling, I spent about an hour trying and retrying your outlined proceedure
and am fine up to the steps of making the selection float. But everytime I
rotate the selection and render it, the legs on the character disapear
completely NEVER TO RETURN. Something (probably me) is
going astray. I'm a bit confused by the line:
>>SHIFT O to change the origin to match the leg<< What does this do?
Only other thing I can think of to mention that may be affecting it is that my
background color is white. Any suggestions?
RE: Scriptor. Funny, but the readme notes say Scriptor has a problem with AVI
files saved with Video1 codec. Heck, these are the only files (my own) that
come close to playing without making Scriptor crash. I am glad to hear you've
improved full screen playback for videotape recording.
Overall, I'm looking forward to 1c1, which Garth has indicated is headed my way
ASAP. Believe me I want TO LOVE this program, despite my complaints, it does
show some fantastic potential!
Best
Al
Dear Al/sysop:
I couldn't agree with you more! I received the evaluation copy with total
excitement. What I found was a program with a fantastic concept and tools
anyone would dream of, unfortunately they were ONLY a dream. The program
brought my P90 with 64 bit graphic card and 16 MB RAM to a screeching halt. I
am a number one fan of Autodesk in all phases of their operation and I believe
this product was released prematurely or something else went wrong. Unlike
other companies, I believe when Autodesk says they'll make good on the
software, they will. I am also waiting for the update to see what changes will
take place.
One problem I've run into is when I import a BMP or JPEG (24 bit) into AS and
modify it by using one of the paint tools, when I go to save it as JPEG or BMP
I get an error stating "this file format cannot save all the data in this
movie. Consider saving as an AVI file. The following data will not be saved:
selection channel" It will finally save it to JPEG, BMP or AVI but the
resulting image is distorted. (graphic card #9 GXE)
That hard drive noise drives me nuts too! I gotta get more RAM!!!
Here's looking forward to a new release of AS comparable to 3DS4!
JB