I'd like to create a fairly realistic looking effect in 3DS4 which looks like
the blinding glare of the sun with the sun itself eclipsed by a foreground
object. I'd like for the glare/glow to only occupy the upper right quarter of
the frame, gradually dissipating to the rest of the frame's black background
farther away from the apparent origin.
Do I need an IPAS routine to achieve this?
An alternative would be very soft edged rays of light which could look
something like a star filter on a lens.
Thanks for any suggestions!
Gratefully,
Lee DeYoung
Words of HOPE, Inc.
700 Ball Av NE
Grand Rapids, MI 49503-1308
(616)459-6181
(616)459-3830 fax