CompuServe Thread

camera roll

5 messages in this thread
#184876From: Marvin NaumanAug 14, 1995 9:45 AM
Sometimes when I do a camera move I get a strange unintended roll thats hard or impossible to correct. I have a animation that I have to fix and rotating the objects is not an option. I have gone in to every frame a twecked the camera roll (the last 70 frames). This almost works execpt that sometimes one rotational move (or click) is more than I need (say .65 of a degree). Is there a way to get a finer degree of rotation? Whats the best way to avoid this type of unintentional roll problem? Marv……….
#184906From: Jonas Ruikis [ADESK]Aug 14, 1995 12:03 PM
Hi Marvin, << camera roll..>> please see your e-mail regarding a long thread that deals with quaternions. jonas[adesk]
#185409From: Marvin NaumanAug 16, 1995 11:11 AM
Huh?……… I thought that I was in E mail…… Can you tell me how to get that info!!
#185416From: Jonas Ruikis [ADESK]Aug 16, 1995 12:10 PM
Hi Marvin, << I thought that I was in E mail……Can you tell me how to get that info!! >> Currently, I'm reading this message in a message area of the AMMEDIA forum. If you File-Leave the forum, you'll be able to Messages-Get_Waiting. There should be a long e-mail from me regarding quaternions. jonas[adesk]
#185105From: WillAug 15, 1995 2:11 AM
You can go into the key info box and type in what you think a more accurate value is. Painstaking though. ————Will