CompuServe Thread

#Glint ?

32 messages in this thread
#184188From: albert waltnerAug 9, 1995 10:24 PM
From the Press Reslease (text version): >> Through Heidi, 3D Studio MAX supports a wide array of >> graphic display devices, including the GLINT(R) chip set >> from 3Dlabs, which can provide TrueColor performance at >> two to four times MAX's 8-bit dithered performance. >> Using the Heidi technology, 3D Studio MAX drivers will >> also work with Open GL-based graphics cards. What I read is that Glint support is via Heidi. Should this be taken that Glint has been given special status for some reason and included in the basic product? Or has the Glint maker already made a pre-release plug-in like those who provided BIPED? Or should I just not ask stupid questions?<g> It was my understanding that Glint could be an Open GL product.
#184203From: Osman KentAug 10, 1995 3:16 AM
Hi Albert, We have worked with Autodesk and the Yost group during the past few months to get direct Heidi drivers for GLINT under Windows/NT. As well as being a good OpenGL product GLINT supports the widest variety of 3D APIs in the industry,including Heidi. We are very impressed with Heidi and the guys at Autodesk have done an excellent job. A lot of the 3D Studio Max demos at Siggraph were actually shown on the GLINT boards which provide improved visual quality and between 2-4 times speed up compared to software only rendering. Osman Kent 3Dlabs
#184264From: WILLIAM G. BOBOSAug 10, 1995 12:17 PM
Hi! Excuse me for jumping in-could you recommend some good Glint boards/manufacturers? I'm looking around for a good board for 3dsMAX! Thanks, -Bill
#184509From: Phillip L. MillerAug 11, 1995 7:30 PM
While there are several card options don't overlook the BUS – you want it as wide as possible (i.e. PCI). – Phil
#184528From: ALAN IGLESIASAug 11, 1995 8:56 PM
Try OmniComp, William, at 713/464/2990. Their boards were used at Siggraph to demo MAX. -Alan
#184534From: WILLIAM G. BOBOSAug 11, 1995 9:14 PM
<<Try OmniComp, William, at 713/464/2990. Their boards were used at Siggraph to demo MAX.>> Thanks alot Alan, -Bill
#184284From: albert waltnerAug 10, 1995 4:42 PM
>> We have worked with Autodesk and the Yost group during >> the past few months to get direct Heidi drivers for >> GLINT under Windows/NT. I take it that you are working on (or have completed) Heidi drivers for your Glint graphics board? So any board maker using Glint will be including Heidi drivers? Will that cost extra? I have seen books on Open GL at my technical book store. Can I expect to see some documentation on Heidi? Or is it proprietary and will only be available to authorized developers? Do you also have (or will have) a development kit for Glint software development? If so, can you describe it a little? Thanks.
#184353From: David R. SwobodaAug 10, 1995 11:47 PM
Hi Osman, I missed LA95 so I also missed all the demo's, but your comments bring up some interesting points which I hope will be discussed over the next few months. Just how good will the proformance of 3DS MAX be on an UNACCELERATED video system. According to YOST posts, it should be OK. I wonder though when I see how slow the FAST PREVIEWER is on my Pentium 90 with the current 3DS. I can't even do wireframes at 30fps. My fear is that MAX will want Dual 120 Pentiums and GLINT chips. MAX looks incredible and I guess we'll all have to pay a certain price for this power, but I sure hope this dosen't mean all new hardware for us SMALL FISH. Thanks, -David. >>> A lot of the 3D Studio Max demos at Siggraph were actually shown on the GLINT boards which provide improved visual quality and between 2-4 times speed up compared to software only rendering. Osman Kent 3Dlabs<<< -David Robert Swoboda
#184439From: Jonas Ruikis [ADESK]Aug 11, 1995 1:25 PM
Hi David, << Just how good will the proformance of 3DS MAX be on an UNACCELERATED video system? >> At siggraph, the main stage had Glint acceleration. At the Press Showing at Sony and at the other private showings for the press and developers in private suites, the computers were not using acceleration. This allowed the press and developers to compare the two. Glint allows you to work in full screen and in true color while the built in software acceleration provides similar performance at 256 colors and in a 1/4 screen viewport. jonas[adesk]
#184683From: David R. SwobodaAug 13, 1995 12:36 AM
Thank you for the info, Jonas. Sounds like GLINT is the way to go so I'm dusting off the piggy bank to start the process. . Looking forward to seeing the final product in '96. Just curious but did MicroSoft show any version of SoftImage at Siggraph? Thanks again, -David. -David Robert Swoboda
#184691From: Jonas Ruikis [ADESK]Aug 13, 1995 2:36 AM
Hi David, << microsoft? >> I didn't get out of our booth much :-(.. Someone else will have to answer this one. jonas[adesk]
#184852From: David R. SwobodaAug 14, 1995 12:53 AM
Jonas, From what I can gather, The Autodesk booth was the ONLY PLACE to be and you got to be there for free… >>I didn't get out of our booth much :-(.. Someone else will have to answer this one. jonas[adesk]<< -David Robert Swoboda
#184791From: Dan O'LearyAug 13, 1995 7:00 PM
>> Looking forward to seeing the final product in '96. Just curious but did MicroSoft show any version of SoftImage at Siggraph? << Supposedly, they were showing it by appointment only after signing NDAs, but I talked to them too late to see one (Thursday am). They expect to ship in October. – Dan / n-Space, Inc.
#184853From: David R. SwobodaAug 14, 1995 12:53 AM
Hi Dan, Weird that they wouldn't show a product due out in October!! >>Supposedly, they were showing it by appointment only after signing NDAs, but I talked to them too late to see one (Thursday am). They expect to ship in October. – Dan / n-Space, Inc.<< -David Robert Swoboda
#184960From: Dan O'LearyAug 14, 1995 2:50 PM
>> Weird that they wouldn't show a product due out in October!! << Kinda what I thought, too. The MicroSoftImage guy I was talking to said that Microsoft had a "strict" 90 day limit between the time a product is officially announced and that product hits the street. <insert cynical comments here> Don't bash me for this, I'm just telling you what that bozo told me. <G> – Dan / n-Space, Inc.
#186037From: David R. SwobodaAug 19, 1995 5:03 PM
Thanks for the info, Dan. The near future promises to be interesting in the world of low cost 3D stuff. -David. >>Kinda what I thought, too. The MicroSoftImage guy I was talking to said that Microsoft had a "strict" 90 day limit between the time a product is officially announced and that product hits the street. <insert cynical comments here> Don't bash me for this, I'm just telling you what that bozo told me. <G> – Dan / n-Space, Inc.<< -David Robert Swoboda
#186114From: Dan O'LearyAug 20, 1995 11:56 AM
>> Thanks for the info, Dan. The near future promises to be interesting in the world of low cost 3D stuff. << I don't know how "low cost" Softimage NT is going to be. The people I talked to at their booth at SIGGRAPH said it was going to be the same price structure as their SGI products $8k base/$15-16k complete. – Dan / n-Space, Inc.
#186415From: David R. SwobodaAug 21, 1995 8:59 PM
My guess is that it will come in a a bit less than SGI version. They will be competing on a platform unfamiliar with $20K programs. $10K would be low enough if it does a whole lot more than 3DS and rest of competion. ADesk has not announced a price for MAX yet, but I bet it won't be $3K. Maybe $4-5K is more likely. We'll have to see what happens…. -David. >>>I don't know how "low cost" Softimage NT is going to be. The people I talked to at their booth at SIGGRAPH said it was going to be the same price structure as their SGI products $8k base/$15-16k complete. – Dan / n-Space, Inc.<<< -David Robert Swoboda
#184519From: Phillip L. MillerAug 11, 1995 7:34 PM
>> My fear is that MAX will want Dual 120 Pentiums and GLINT chips. I just showed MAX to our developers this morning on a P90 with a nonaccelerated card using a PCI bus and the performance impressed the entire room (even those that had seen the Siggraph presentations). It does NOT require unreasonable hardware to be VERY useful – Ithaca is doing a great job with their HEIDI drivers. – Phil
#184684From: David R. SwobodaAug 13, 1995 12:37 AM
Phillip, This is very good news. If we can at least get going on our old hardware then in 6 months when Dual Pentiums sell at Single prices we can really scream. Thanks, -David. >>I just showed MAX to our developers this morning on a P90 with a nonaccelerated card using a PCI bus and the performance impressed the entire room (even those that had seen the Siggraph presentations). It does NOT require unreasonable hardware to be VERY useful – Ithaca is doing a great job with their HEIDI drivers. – Phil<< -David Robert Swoboda
#185032From: Yost GroupAug 14, 1995 7:24 PM
If it means anything to you, our team has been using single P5/66's with no hardware acceleration until a couple of months ago, and we all had absolutely no problem with performance. Because of some of our "tricks", we get faster interactive rendered performance than anyone else will. We spent an incredible amount of time in the early stages of coding to make sure that MAX is fun to use on any Pentium-based system, all the way down to a 66. – G
#186039From: David R. SwobodaAug 19, 1995 5:03 PM
Thanks, Gary! You know I am always surprised by stories like your guys using less-than-cutting-edge hardware to make cutting edge software, and all us users can do is SCREAM for MORE POWER SCOTTY!!!! Same thing with lightwave, Alan and Stu were writing it on machines far less powerfull than the typical power user. Of course, if you guys had clients who gave you RIDICULIOUS deadlines and less-than-adaqute (SP) budgets, you guys would have rooms full of P5/133 machines to make deadlines too. You know the down side of techical progress is that the typical client has no comprehension of what it takes to do this stuff. Finished product looks easy. If only the average guy knew what goes into the making of a high-end commercial product. Remainds me of a friend at Sony who worked for months on just six shots………. Say now that MAX is out of the bag, I hope your going to give us juicey tidbits once in a while so that we all don't start chewing on our leashes and acting like animators-in-heat!? Chow, -David. >>>If it means anything to you, our team has been using single P5/66's with no hardware acceleration until a couple of months ago, and we all had absolutely no problem with performance. Because of some of our "tricks", we get faster interactive rendered performance than anyone else will. We spent an incredible amount of time in the early stages of coding to make sure that MAX is fun to use on any Pentium-based system, all the way down to a 66. – G<<< -David Robert Swoboda
#184529From: ALAN IGLESIASAug 11, 1995 8:56 PM
David, from everything I've been able to surmise, 8-bit color software-only rendering is *extremely* fast. While the amount of simultaneous objects being rendered in real time may be limited without hardware acceleration, basic modeling needs should be covered quite well, I think. -Alan
#184979From: Forcade & AssociatesAug 14, 1995 5:10 PM
I was at the 3DSMAX press conference that Jonas mentioned. They were showing MAX on a dual pentium machine without hardware acceleration. It was very fast. Interactive screen updates in shaded perspective views with no noticable lag. The dancing chocolate kiss with the purple haze soundtrack playing did not miss a beat. I'm sure that a more complex animation would be improved by hardware acceleration, but MAX out of the box is a screamer. I saw the same demo done the next day using a GLint card and I couldn't tell any difference. Obviously this was not a bechmark; only general impressions. I'm sure a side by side comparison would reveal differences and a real benchmark using a more complex scene would highlight the strengths of the GLint board. The point is: HEIDI and the new graphics pipeline are fast in software and even faster in hardware. This is not r13 <g>. Terry Gilbert Forcade & Associates
#185034From: Yost GroupAug 14, 1995 7:26 PM
Terry, the basic differences between the two machines you saw were: – The non-Glint machine could only keep up in real time if I played the animation\sound back in a 1/4-screen viewport. and – The non-Glint machine was 8-bit dithered (Diamond Viper card), and the Glint machine was 15-bit double-buffered (24-bit Z), and could've been 24-bit double-buffered at the same speed with some more memory on the card. – G
#185169From: Forcade & AssociatesAug 15, 1995 10:42 AM
Yes, you are right. I remember that now. I suspect there are a lot of other things that I've forgotten about Siggraph, too. Maybe I should stick to drinking tea?………nah! Terry Gilbert Forcade & Associates
#186038From: David R. SwobodaAug 19, 1995 5:03 PM
Terry, In your early opinion would it be better to think about a Dual Pentium upgrade or the GLINT hardware graphics card. If the software is really fast then maybe the Dual processor would be better a route because of the increased multi-tasking for Dual-aware programs. What are your thoughts having seen it running live. Pentium prices are really falling fast. It's right around $500 for a 90Mhz Mama board which is less than HALF what I paid last summer!! Duals will drop also as they are feed into the marketplace. GLINT Cards may stay high for quite a while……. -David. >>>I was at the 3DSMAX press conference that Jonas mentioned. They were showing MAX on a dual pentium machine without hardware acceleration. It was very fast. Interactive screen updates in shaded perspective views with no noticable lag. The dancing chocolate kiss with the purple haze soundtrack playing did not miss a beat. I'm sure that a more complex animation would be improved by hardware acceleration, but MAX out of the box is a screamer. I saw the same demo done the next day using a GLint card and I couldn't tell any difference. Obviously this was not a bechmark; only general impressions. I'm sure a side by side comparison would reveal differences and a real benchmark using a more complex scene would highlight the strengths of the GLint board. The point is: HEIDI and the new graphics pipeline are fast in software and even faster in hardware. This is not r13 <g>. Terry Gilbert Forcade & Associates There is 1 Reply.<<< -David Robert Swoboda
#186835From: Forcade & AssociatesAug 23, 1995 12:42 PM
>> Terry, In your early opinion would it be better to think about a Dual Pentium upgrade or the GLINT hardware graphics card. If the software is really fast then maybe the Dual processor would be better a route because of the increased multi-tasking for Dual-aware programs. What are your thoughts having seen it running live. Pentium prices are really falling fast. It's right around $500 for a 90Mhz Mama board which is less than HALF what I paid last summer!! Duals will drop also as they are feed into the marketplace. GLINT Cards may stay high for quite a while……. -David. << David, I haven't had actual hands on experience, so I can't speak with much authority on this. Perhaps Jonas, Jack, or Gary have opinions on this. My feeling is that you should at least get a dual pentium motherboard so that you can the second processor when you can use/afford it. Then you can work on getting a GLint board. The GLint boards will speed up previews. A dual pentium system will speed up everything. Of course, don't forget to budget for lots of RAM, too. Terry Gilbert Forcade & Associates
#187345From: David R. SwobodaAug 25, 1995 11:30 PM
Hi Terry, Thanks for your comments. I have a Pentium board that won't fit the PVR, so I think I'll look around for a Dual that I can run the PVR and plug a 2nd processor in later. Man you just have to love the way the market is going… Pentium 90 Mother board $ 500.00 64 MB RAM $3000.00 ^^^^ ouch! -David. >>>I haven't had actual hands on experience, so I can't speak with much authority on this. Perhaps Jonas, Jack, or Gary have opinions on this. My feeling is that you should at least get a dual pentium motherboard so that you can the second processor when you can use/afford it. Then you can work on getting a GLint board. The GLint boards will speed up previews. A dual pentium system will speed up everything. Of course, don't forget to budget for lots of RAM, too. Terry Gilbert Forcade & Associates<<< -David Robert Swoboda
#187428From: CSA/CAAug 26, 1995 4:49 PM
David, You'll be able to find RAM for a substantially lower price for a while yet, although supplies seem to be continuing to tighten. It does seem to be the system component that's the highest cost factor though. Kevin Krell – Computer Support Associates
#187475From: David R. SwobodaAug 27, 1995 2:44 AM
Kevin, For awhile now I have been thinking that I am in the wrong business. RAM is really high when you think about the parts that go into a hard disk. How many steps are in the process of building a hard disk, not to mention all the parts from various suppliers. Now just exactly what the hell is inside one of those bloody RAM SIMMS!? At least 17" plus monitors have come down in the last year. Those prices were just RIDICULIOUS back in the old days. Bye -David >>> You'll be able to find RAM for a substantially lower price for a while yet, although supplies seem to be continuing to tighten. It does seem to be the system component that's the highest cost factor though. Kevin Krell – Computer Support Associates<<< -David Robert Swoboda
#184208From: Tom Lansford [ARTIST]Aug 10, 1995 5:29 AM
Hi Albert, OpenGL and Heidi are both graphics APIs. The GLINT chip supports both. Heidi will be able to interface through it's own device driver interface to a piece of hardware (like the GLINT chip), or Heidi will talk to OpenGL (among other options, I'm sure). Hope that helps. Sincerely, Tom