CompuServe Thread

#3DS Max and the R4 Blue

2 messages in this thread
#185482From: Yost GroupAug 16, 1995 4:22 PM
Until a couple of months ago, we were using P5/66's to develop Max, and we were very satisfied with performance. There's no need to throw a ton of hardware at it, but if you do the program uses it. In addition to what Jonas said re 3DS/DOS (Classic) not being obsoleted by Max (because it's a completely different animal), I can assure you that we didn't forget the little guys (of the future). We're developing a program with a 6-7 year product life cycle, and we HAD to do what we did in order to make that happen. – G
#185556From: Lydell AndersonAug 17, 1995 12:41 AM
Gary, >>we were using P5/66's to develop Max, and we were very satisfied with performance. There's no need to throw a ton of hardware at it, but if you do the program uses it.<< Great news! >>and we HAD to do what we did in order to make that happen.<< I'm very glad you did, since I have every intention of needing it in the not-too-distant future. I have always felt like I get MORE than my money's worth with Yost/Autodesk products. I have seen others, but either the documentation was louzy, the program too slow for realistic use, or the user base too small to support the product over time, so I was VERY pleased to find 3DS — it is just that when I started to feel comfortable with it I was afraid it was going out the window completely and the only way to stay current was to buy an Alpha and 128mb Ram (with all the attendant peripherals) Lydell