Can some one recomend a 3D graphics book which has its examples in C. It would
be preferable if it was written for the Amiga but this is not essential.
Stew
The Foley, Van Damm, et al. book Principles of Computer Graphics has an edition
out with it's examples in C. It's a general topic computer graphics book.
Another good book that I have (not Amiga-specific, though) is "High Resolutioon
Computer Graphics Using C" by Ian Angell. It develops a set of primitives that
are then used to develop higher-end applications. I discussed this book
sometime back on the Graphics Developers forums with some of the POV-Ray guys,
and some of the others had heard of it. You might also want to ask over there
for references – they have some pretty high-powered people that drop in over
there from time to time.
Duane.