CompuServe Thread

#3DS MAX & Net Rendering

4 messages in this thread
#186358From: Tim FairbanksAug 21, 1995 6:41 PM
…Just a couple of questions regarding Network rendering and the forthcoming 3D Studio MAX for Windows NT. I realize that 3DS MAX is not available until Q1 1996, but any answers to the following questions would be appreciated: How will Network rendering be handled with MAX? Will it be necessary for all Network PCs to be running Windows NT to create a render farm? Will it become necessary to purchase slave rendering licenses for these additional workstations? Is it possible to use a combination of Windows NT and DOS workstations? How much RAM will be necessary for PCs using 2 or more processors? Thanks to those of you who respond!
#186374From: Yost GroupAug 21, 1995 7:54 PM
1) In a similar was that 3DS/DOS handles network rendering. 2) Basically, yes. The jury is still out on whether or not Win95 will ever make a decent host for a rendering slave. 3) Nope. 4) Nope. 5) Depends upon how big the scene is… the second processor doesn't increase the RAM requirement. – G
#186379From: Aug 21, 1995 8:07 PM
Tim: >> Just a couple of questions regarding Network rendering and the >> forthcoming 3D Studio MAX for Windows NT. There are a few things Autodesk has stated at Siggraph, these I will pass on to you. These are my interpretations of what I heard, so beware! :^) >> How will Network rendering be handled with MAX? Same as for DOS now. >> Will it be necessary for all Network PC's to be running Windows NT >> to create a "render farm"? Yes. >> Will it become necessary to purchase "slave" rendering licenses for >> these additional workstations? No, same as DOS now. >> Is it possible to use a combination of Windows NT and DOS workstations? No, NT only. >> How much RAM will be necessary for PC's using 2 or more processors? Same as one processor. The two processors just allow it to run faster, they don't take up more memory. Greg (out on a limb) Pyros
#186403From: Tim FairbanksAug 21, 1995 8:24 PM
Thanks for the prompt response, Greg!. I received another response from "-G" at Yost group that pretty well mirrored your info. Although I may not have phrased my question as acurately as I could have, I was curious if more RAM was necessary if several processors in a multiple-CPU PC were assigned separate rendering tasks.